Rust Server RankThe weekly server chart
On air 11,828 servers on air 91,106 listening now 3,754 with a crowd 433 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

RFL Test Server

Offline 194.50.234.143:28015 checked 15d ago

monthly wipes moddedoxidepve
This week
14,590up 1.4k
Last week
No. 15,977
Peak
No. 10,597
Days on chart
17
1/ 50
players now
2% full
0
7-day average
peak –
#14,590
rank
top 68%
15d ago
last wipe
monthly schedule
6d 21h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 2 Oct11,253
  2. 13 Oct15,977
  3. now14,590
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct14 Oct17 Oct20 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

14 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 12d 1hTue 10 Nov, 22:53 UTC
  3. 26d 1hTue 24 Nov, 22:53 UTC
  4. 34d 21hThu 3 Dec, 19:00 UTCFW
  5. 40d 1hTue 8 Dec, 22:53 UTC

The first 48 hours of its last wipes

Tue 13 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 22:53 UTC15d ago 1 – running 0
Tue 29 Sep, 22:50 UTC29d ago 2 halved by day 1 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on RFL Test Server when wipe day comes?

2 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 1 hours in. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. If the crowd did not hold, it was under half by day 1.

On what schedule does RFL Test Server wipe?

The rhythm of wipes on RFL Test Server is every other Tuesday at 22:53 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. It has been on this world for 15 days 22 hours. The tags carry a monthly schedule for wipes.

Tags

Where does RFL Test Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include RFL Test Server: Modded Rust server rankings and Rust PvE servers, ranked. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it shows up.

What is meant by the tags on RFL Test Server?

These are the tags RFL Test Server puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): The build is 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

On what map does RFL Test Server play?

A procedural map of size 4,500 with seed 9889632 is what RFL Test Server runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does RFL Test Server have in place?

The name of RFL Test Server does not state a gather rate. Up to 8 players per group, which is the game's default. It runs pve, no player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.

About the server

Which Rust build is RFL Test Server running?

The setup is Rust network protocol 2634 and build 167781 on Windows, and that is RFL Test Server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is RFL Test Server, and is it online?

Last seen 15 days 22 hours ago, RFL Test Server is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 29 September 2026 for the first time.

Where does RFL Test Server sit?

No region comes from RFL Test Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 194.50.234.143:28015.

Player count

What kind of population does RFL Test Server carry?

Right now RFL Test Server is offline, last seen 15 days 22 hours ago.

What position does RFL Test Server hold among Rust servers?

Over the last seven days, RFL Test Server has clocked the player hours that put it at #14,590, inside the top 68% of all ranked servers.

How to join

How do you get into RFL Test Server?

Press F1 in Rust to bring up the console, then enter client.connect 194.50.234.143:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://shop.rflservers.com/.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build The build is 167781.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, plus Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.