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RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting
Online 194.50.234.140:28015 checked 9m ago
- Last week
- No. 1,567
- Peak
- No. 1,237
- Days on chart
- 40
Rank
- 24 Sep1,971
- 1 Oct1,918
- 8 Oct1,252
- 15 Oct1,408
- 22 Oct1,567
- now1,723
Top 8% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 34d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW28d ago | 20 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 74/ 300
- 2 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 53/ 200
- 3 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet 107/ 125
- 4 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 41/ 200
- 5 [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 25/ 100
- 6 Zombie Land PVE Monthly | Raids | Skills | Custom Maps 29/ 100
Quick answers
Wipe times
What should you expect on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting when wipe day comes?
20 players is the average busiest figure across its recent wipes. 45 hours after the latest wipe, the crowd hit its peak.
When does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting wipe?
There is one wipe a month on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting: the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. The world it is running now dates from 28 days 6 hours. The tags carry a monthly schedule for wipes.
Tags
Where does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting: Modded Rust server rankings and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by the tags on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?
Here are the tags RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^m (Monthly): It wipes monthly, with the force wipe from Facepunch; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
Which map is in play on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?
A procedural map of size 4,500 with seed 124032105 is what RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What settings and rules does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting have in place?
The name of RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting does not state a gather rate. Up to 8 players per group, which is the game's default. pve is the game mode, no player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.
About the server
Which Rust build is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting running?
Rust network protocol 2635 and build 168909 is the version, Windows the system, and RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting the server. To join, your game must be on the same protocol; Steam handles that update.
Is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting online, and how often does it stay up?
Right now RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting is up and taking players. About 14 hours ago it restarted last, judged by its reported uptime. It was up 85% of the time across the last 7 full days, 143 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.
What is performance like on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?
Its average over the last 48 hours was 30 server fps; 21 was the lowest it went. The world carried as many as 238,441 entities, buildings and deployables among them. At its highest, memory use hit 5,266 MB. Players call it lag: fps falling and entities piling up.
Where in the world is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting based?
No region comes from RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 194.50.234.140:28015.
Player count
Is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting a busy server?
The live picture at RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting: 4 players, 50 slots. Averaging 3 players over the last week, it hit a high of 11. The busiest point in the last 48 hours came at 21:00 UTC, averaging 9 players.
Where does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting place in the rankings?
The last seven days of player hours rank RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting at #1,766, inside the top 8% of ranked servers.
How to join
How do you get into RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?
You can type client.connect 194.50.234.140:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://shop.rflservers.com/.