Artist page · Modded
Server_210_DevBlog
Offline 194.48.218.212:28015 checked 5d ago
- Last week
- No. 10,179
- Peak
- No. 9,417
- Days on chart
- 8
Rank
- 22 Oct10,179
- now9,420
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 144/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 133/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 198/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 83/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 227/ 700
- 6 RustSpain.com | EU Main 346/ 350
Quick answers
Wipe times
When does Server_210_DevBlog wipe?
The record of wipes on Server_210_DevBlog is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 7 days 3 hours.
Lists and filters
Where does Server_210_DevBlog appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Server_210_DevBlog: Modded Rust server rankings. Filter the server list by Type: Modded; Last wipe: In the last 2 weeks and it shows up.
What do Server_210_DevBlog's tags tell you?
These are the tags Server_210_DevBlog puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Capacity: 10 slots; v2201 (Protocol): To join, run the same version: protocol 2201; oxide (Oxide): Oxide (uMod), the plugin framework, is running here; modded (Modded): Plugins or settings alter the game, so it sits under Modded; hd910d3d2 (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard; stok (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
Which map is in play on Server_210_DevBlog?
A procedural map is what Server_210_DevBlog runs, generated by the game.
What rules apply on Server_210_DevBlog, and what settings does it use?
The name of Server_210_DevBlog does not state a gather rate. You will find no published group limit. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Anti-cheat: Valve's VAC is off.
Server info
What Rust version is Server_210_DevBlog on?
On Windows, Server_210_DevBlog runs Rust network protocol 2201. To join, your game must be on the same protocol; Steam handles that update.
How reliable is Server_210_DevBlog, and is it online now?
Last seen 5 days 22 hours ago, Server_210_DevBlog is offline as you read this. 1 of 144 hours is 1% of the time over the last 6 full days. On 22 October 2026 it first appeared on Rust Server Rank.
Where in the world is Server_210_DevBlog based?
No region is published by Server_210_DevBlog. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 194.48.218.212:28015 is its address.
Population
What kind of population does Server_210_DevBlog carry?
Right now Server_210_DevBlog is offline, last seen 5 days 22 hours ago. Averaging 1 players over the last week, it hit a high of 2.
Where does Server_210_DevBlog sit in the Rust server rankings?
A seven-day player-hours count places Server_210_DevBlog at #9,440 across every ranked server, within the top 42%.
Connect
How do you get into Server_210_DevBlog?
In Rust, press F1 and enter client.connect 194.48.218.212:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.