Rust Server RankThe weekly server chart
On air 11,891 servers on air 102,658 listening now 3,942 with a crowd 337 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Server_210_DevBlog

Offline 194.48.218.212:28015 checked 5d ago

modded
This week
9,440up 739
Last week
No. 10,179
Peak
No. 9,417
Days on chart
8
1/ 10
players now
10% full
1
7-day average
peak 2
#9,440
rank
top 42%
7d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 22 Oct10,179
  2. now9,420
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 133/ 100
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 198/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average 83/ 700
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average 227/ 700
  6. 6 RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 346/ 350
The request line

Quick answers

from the figures on this page

Wipe times

When does Server_210_DevBlog wipe?

The record of wipes on Server_210_DevBlog is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 7 days 3 hours.

Lists and filters

Where does Server_210_DevBlog appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Server_210_DevBlog: Modded Rust server rankings. Filter the server list by Type: Modded; Last wipe: In the last 2 weeks and it shows up.

What do Server_210_DevBlog's tags tell you?

These are the tags Server_210_DevBlog puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Capacity: 10 slots; v2201 (Protocol): To join, run the same version: protocol 2201; oxide (Oxide): Oxide (uMod), the plugin framework, is running here; modded (Modded): Plugins or settings alter the game, so it sits under Modded; hd910d3d2 (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard; stok (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on Server_210_DevBlog?

A procedural map is what Server_210_DevBlog runs, generated by the game.

What rules apply on Server_210_DevBlog, and what settings does it use?

The name of Server_210_DevBlog does not state a gather rate. You will find no published group limit. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Anti-cheat: Valve's VAC is off.

Server info

What Rust version is Server_210_DevBlog on?

On Windows, Server_210_DevBlog runs Rust network protocol 2201. To join, your game must be on the same protocol; Steam handles that update.

How reliable is Server_210_DevBlog, and is it online now?

Last seen 5 days 22 hours ago, Server_210_DevBlog is offline as you read this. 1 of 144 hours is 1% of the time over the last 6 full days. On 22 October 2026 it first appeared on Rust Server Rank.

Where in the world is Server_210_DevBlog based?

No region is published by Server_210_DevBlog. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 194.48.218.212:28015 is its address.

Population

What kind of population does Server_210_DevBlog carry?

Right now Server_210_DevBlog is offline, last seen 5 days 22 hours ago. Averaging 1 players over the last week, it hit a high of 2.

Where does Server_210_DevBlog sit in the Rust server rankings?

A seven-day player-hours count places Server_210_DevBlog at #9,440 across every ranked server, within the top 42%.

Connect

How do you get into Server_210_DevBlog?

In Rust, press F1 and enter client.connect 194.48.218.212:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,v2201,hd910d3d2,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Capacity: 10 slots.
v2201
Protocol To join, run the same version: protocol 2201.

Mods and access

oxide
Oxide Oxide (uMod), the plugin framework, is running here.
modded
Modded Plugins or settings alter the game, so it sits under Modded.

Other

hd910d3d2
Custom tag The owner or a plugin set this tag; Rust does not ship it as standard.
stok
Custom tag The owner or a plugin set this tag; Rust does not ship it as standard.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.