Artist page · Modded
Rust Devblog Server
Offline 194.46.58.122:28015 checked 13d ago
- Last week
- No. 15,338
- Peak
- No. 14,594
- Days on chart
- 8
Rank
- 16 Oct15,338
- now14,594
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 171/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 182/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 80/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 253/ 700
- 6 RustSpain.com | EU Main 344/ 350
Quick answers
Reset schedule
How often does Rust Devblog Server wipe?
Too few wipes are logged for Rust Devblog Server to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 31 days 15 hours is how long the current world has been up.
Tags
Where does Rust Devblog Server appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Rust Devblog Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.
How should you read the tags on Rust Devblog Server?
These are the tags Rust Devblog Server puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; v2362 (Protocol): Your game has to match protocol 2362 to get in; ptrak (Networking): Standard network layer: RakNet; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon, the plugin framework, is running here; hil2cpp (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
Which map is in play on Rust Devblog Server?
Generated by the game, the map on Rust Devblog Server is procedural.
What settings and rules does Rust Devblog Server have in place?
No gather rate appears in Rust Devblog Server's name. You will find no published group limit. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are running on it. Anti-cheat: Valve's VAC is off.
Server info
Which Rust build is Rust Devblog Server running?
Rust network protocol 2362 is the version, Windows the system, and Rust Devblog Server the server. To join, your game must be on the same protocol; Steam handles that update.
How reliable is Rust Devblog Server, and is it online now?
You will find Rust Devblog Server offline right now, with its last sighting 13 days 1 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 16 October 2026, logged by Rust Server Rank.
In which location is Rust Devblog Server hosted?
No region is published by Rust Devblog Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 194.46.58.122:28015.
Player count
What kind of population does Rust Devblog Server carry?
The last time Rust Devblog Server was seen was 13 days 1 hours ago; it is offline now.
Where does Rust Devblog Server sit in the Rust server rankings?
A seven-day player-hours count places Rust Devblog Server at #14,594 across every ranked server, within the top 68%.
How to join
What is the way to join Rust Devblog Server?
You can type client.connect 194.46.58.122:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.