Rust Server RankThe weekly server chart
On air 11,806 servers on air 72,381 listening now 3,700 with a crowd 114 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Hive dev - party

Offline 194.46.57.73:28015 checked 3d ago

moddedoxide
This week
15,348down 175
Last week
No. 15,173
Peak
No. 6,317
Days on chart
26
0/ 16
players now
0% full
0
7-day average
peak –
#15,348
rank
top 69%
22d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 7 Oct6,383
  2. 14 Oct15,922
  3. 21 Oct15,173
  4. now15,323
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
60%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctMon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 20:40 UTC23d ago 2 – running 2
Mon 5 Oct, 05:34 UTC23d ago 3 – 0.6 days 0
Sun 4 Oct, 23:12 UTC23d ago 3 – 0.3 days 0
Sun 4 Oct, 16:07 UTC24d ago 3 – 0.3 days 0
Sun 4 Oct, 06:33 UTC24d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at Hive dev - party?

3 players is the average busiest figure across its recent wipes. It took 0 hours from the latest wipe for the crowd to peak.

On what schedule does Hive dev - party wipe?

There is no telling the next wipe on Hive dev - party: it wipes whenever it chooses, with no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 22 days 21 hours.

Tags

Where does Hive dev - party appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Hive dev - party: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

What is meant by the tags on Hive dev - party?

These are the tags Hive dev - party puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp16 (Max players): Capacity: 16 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, run the same version: protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on Hive dev - party?

A procedural map of size 3,000 with seed 1337 is what Hive dev - party runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. You will see the map name as: Custom Map.

What rules apply on Hive dev - party, and what settings does it use?

The name of Hive dev - party does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is Hive dev - party on?

The setup is Rust network protocol 2634 and build 166652 on Windows, and that is Hive dev - party. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Hive dev - party, and is it online?

Last seen 3 days 15 hours ago, Hive dev - party is offline as you read this. 103 of 168 hours is 61% of the time over the last 7 full days. On 3 October 2026 it first appeared on Rust Server Rank.

In which location is Hive dev - party hosted?

No region is published by Hive dev - party. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 194.46.57.73:28015 is its address.

Player count

How many players does Hive dev - party usually have?

Right now Hive dev - party is offline, last seen 3 days 15 hours ago. It averaged 0 players over the past seven days.

Where does Hive dev - party place in the rankings?

A seven-day player-hours count places Hive dev - party at #15,348 across every ranked server, within the top 69%.

Connect

How do you get into Hive dev - party?

In Rust, press F1 and enter client.connect 194.46.57.73:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp16
Max players Capacity: 16 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, run the same version: protocol 2634.
cs166652
Build Running game build 166652.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.