Rust Server RankThe weekly server chart
On air 11,622 servers on air 31,880 listening now 2,774 with a crowd 73 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Cucer Dev [8] | Night Zombies

Online 194.31.52.30:28015 checked 11m ago

moddedoxide
This week
15,351down 226
Last week
No. 15,125
Peak
No. 15,125
Days on chart
40
0/ 8
players now
0% full
0
7-day average
peak –
#15,351
rank
top 69%
84d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 24 Sep15,837
  2. 1 Oct16,111
  3. 8 Oct15,970
  4. 15 Oct15,854
  5. 22 Oct15,125
  6. now15,349
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 59/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 19/ 700
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The request line

Quick answers

from the figures on this page

Wipe times

How often does Cucer Dev [8] | Night Zombies wipe?

No rhythm can be read yet from the wipes on record for Cucer Dev [8] | Night Zombies. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 84 days 7 hours.

Tags

Which Rust Server Rank filters and lists does Cucer Dev [8] | Night Zombies turn up in?

These Rust Server Rank lists feature Cucer Dev [8] | Night Zombies: Modded Rust server rankings and Rust zombie servers, ranked. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Cucer Dev [8] | Night Zombies?

Here are the tags Cucer Dev [8] | Night Zombies publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp8 (Max players): It holds 8 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2631 (Protocol): Protocol 2631 is required, so your game must be on that version; cs158240 (Build): Running game build 158240; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

On what map does Cucer Dev [8] | Night Zombies play?

Cucer Dev [8] | Night Zombies runs a procedural map of size 1,200 with seed 1337, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does Cucer Dev [8] | Night Zombies have in place?

The name of Cucer Dev [8] | Night Zombies does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.

Server details

Which Rust build is Cucer Dev [8] | Night Zombies running?

On Linux, Cucer Dev [8] | Night Zombies runs Rust network protocol 2631 and build 158240. The same protocol is required to join, and Steam takes care of the update.

How reliable is Cucer Dev [8] | Night Zombies, and is it online now?

You will find Cucer Dev [8] | Night Zombies online at this moment. About 5 days 21 hours ago it restarted last, judged by its reported uptime. It was up 99% of the time across the last 7 full days, 167 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.

How smoothly does Cucer Dev [8] | Night Zombies run?

Its average over the last 48 hours was 228 server fps; 155 was the lowest it went. Buildings, deployables and everything else added up to as many as 4,866 entities. It climbed to 1,071 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.

Where does Cucer Dev [8] | Night Zombies sit?

No region comes from Cucer Dev [8] | Night Zombies. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 194.31.52.30:28015 is its address.

Player count

Is Cucer Dev [8] | Night Zombies a busy server?

Right now 0 players are on Cucer Dev [8] | Night Zombies, with 8 slots in total. It averaged 0 players over the past seven days.

Where does Cucer Dev [8] | Night Zombies place in the rankings?

The last seven days of player hours rank Cucer Dev [8] | Night Zombies at #15,351, inside the top 69% of ranked servers.

How to join

What is the way to join Cucer Dev [8] | Night Zombies?

Press F1 in Rust to bring up the console, then enter client.connect 194.31.52.30:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp8,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp8
Max players It holds 8 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2631
Protocol Protocol 2631 is required, so your game must be on that version.
cs158240
Build Running game build 158240.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.