Rust Server RankThe weekly server chart
On air 11,853 servers on air 81,845 listening now 3,922 with a crowd 171 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP

Online 194.147.90.139:28015 checked 8m ago

moddedcarbonpve
This week
1,281down 129
Last week
No. 1,152
Peak
No. 1,059
Days on chart
38
0/ 50
players now
0% full
6
7-day average
peak 19
#1,281
rank
top 6%
10h ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 22 Sep1,478
  2. 29 Sep1,561
  3. 6 Oct1,415
  4. 13 Oct1,622
  5. 20 Oct1,152
  6. now1,147
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
0510152021:0005:0013:0021:0011:0019:00Wiped Tue 27 Oct, 10:28 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

Server fpsWipe
05010015020021:0005:0013:0021:0011:0019:00Wiped Tue 27 Oct, 10:28 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 18 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 18:13 UTC40d ago 14 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 243 on average 243/ 2000
  2. 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 232 on average 327/ 2000
  3. 3 Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 96 on average 125/ 200
  4. 4 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average 21/ 200
  5. 5 Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 53 on average 53/ 250
  6. 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average 57/ 100
The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

14 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 18 hours in.

How often does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP wipe?

Too few wipes are logged for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 10 hours.

Tags

Which Rust Server Rank filters and lists does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP turn up in?

These Rust Server Rank lists feature HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP: Modded Rust server rankings and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

These are the tags HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^p (PvE): Players leave each other alone; the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP runs a procedural map of size 6,000 with seed 1337, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, and what settings does it use?

You will not find a gather rate in HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP's name. The game's default applies: groups of up to 8 players. It runs pve, no player-versus-player fighting. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat: Valve's VAC is on.

About the server

What Rust version is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP on?

On Linux, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

How dependable is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, and is it online?

Right now HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is up and taking players. About 10 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

What is performance like on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

Its average over the last 48 hours was 76 server fps; 30 was the lowest it went. Up to 209,938 entities sat in the world: buildings, deployables and the rest. It climbed to 5,089 MB of memory at most. Players call it lag: fps falling and entities piling up.

In which location is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP hosted?

No region is published by HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 194.147.90.139:28015 is its address.

Player count

How many players does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP usually have?

Of 50 slots on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, 0 are taken at the moment. It peaked at 19 players in the last seven days, averaging 6. The busiest point in the last 48 hours came at 17:00 UTC, averaging 12 players.

Where does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP place in the rankings?

The last seven days of player hours rank HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP at #1,281, inside the top 6% of ranked servers.

Connect

What is the way to join HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

You can type client.connect 194.147.90.139:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Gameplay

^p
PvE Players leave each other alone; the world is what threatens you.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.