Artist page · Modded
Server_217_DevBlog
Offline 193.232.161.40:28015 checked 12d ago
- Last week
- No. 15,789
- Peak
- No. 15,090
- Days on chart
- 8
Rank
- 16 Oct15,789
- now15,090
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 164/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 124/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 187/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 69/ 700
- 5 RustSpain.com | EU Main 13/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 19/ 1000
Quick answers
Wipe days
When does Server_217_DevBlog wipe?
Too few wipes are logged for Server_217_DevBlog to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 12 days 18 hours.
Lists and filters
Which Rust Server Rank filters and lists does Server_217_DevBlog turn up in?
These Rust Server Rank lists feature Server_217_DevBlog: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Last wipe: In the last 2 weeks.
What is meant by the tags on Server_217_DevBlog?
These are the tags Server_217_DevBlog puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Capacity: 10 slots; v2183 (Protocol): To join, run the same version: protocol 2183; oxide (Oxide): Oxide (uMod), the plugin framework, is running here; modded (Modded): The game is changed by plugins or settings, and the browser files it under Modded; h5e7466bf (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard; stok (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
On what map does Server_217_DevBlog play?
Generated by the game, the map on Server_217_DevBlog is procedural.
What rules apply on Server_217_DevBlog, and what settings does it use?
You will not find a gather rate in Server_217_DevBlog's name. You will find no published group limit. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. The VAC anti-cheat from Valve is off.
About the server
Which Rust build is Server_217_DevBlog running?
On Windows, Server_217_DevBlog runs Rust network protocol 2183. To join, your game must be on the same protocol; Steam handles that update.
How reliable is Server_217_DevBlog, and is it online now?
Last seen 12 days 18 hours ago, Server_217_DevBlog is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. On 16 October 2026 it first appeared on Rust Server Rank.
Where does Server_217_DevBlog sit?
No region comes from Server_217_DevBlog. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 193.232.161.40:28015 is its address.
Population
How many players does Server_217_DevBlog usually have?
The last time Server_217_DevBlog was seen was 12 days 18 hours ago; it is offline now.
Where does Server_217_DevBlog sit in the Rust server rankings?
A seven-day player-hours count places Server_217_DevBlog at #15,090 across every ranked server, within the top 70%.
Join details
What is the way to join Server_217_DevBlog?
Press F1 in Rust to bring up the console, then enter client.connect 193.232.161.40:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.