Artist page · Modded
[WILDCORE] EU 2X | TEST | WEEKLY
Offline EU 193.141.60.251:28020 checked 19d ago
- Last week
- No. 15,958
- Peak
- No. 15,789
- Days on chart
- 14
Rank
- 9 Oct15,958
- now15,789
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Friday 30 October, 12:38 UTC, in 16h. Its weekly schedule tag · low confidence
Coming wipes
- 16hFri 30 Oct, 12:38 UTC
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 7d 16hFri 6 Nov, 12:38 UTC
- 14d 16hFri 13 Nov, 12:38 UTC
- 21d 16hFri 20 Nov, 12:38 UTC
- 28d 16hFri 27 Nov, 12:38 UTC
- 34d 23hThu 3 Dec, 19:00 UTCFW
- 35d 16hFri 4 Dec, 12:38 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 12:38 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Magic Rust #18 — Vanilla 2x | Baйп 28.10 713/ 820
- 2 MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 110/ 1000
- 3 Magic Rust #14 — Modded 2x (No limit) | Pyccкий 131/ 200
- 4 MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 232/ 1900
- 5 РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! 49/ 100
- 6 VANILLA x2 | GGRust #4 | Для нoвичкoв 2x 14/ 100
Quick answers
Wipe days
What happens on wipe day at [WILDCORE] EU 2X | TEST | WEEKLY?
The busiest moments of its recent wipes averaged 0 players. It took 8 hours from the latest wipe for the crowd to peak.
On what schedule does [WILDCORE] EU 2X | TEST | WEEKLY wipe?
Because too few wipes on [WILDCORE] EU 2X | TEST | WEEKLY are logged to confirm the schedule, the tag sets the prediction. Friday 30 October at 12:38 UTC is when the next wipe is due. 20 days 7 hours is how long the current world has been up. The tags state that wipes happen weekly.
Tag guide
Which Rust Server Rank filters and lists does [WILDCORE] EU 2X | TEST | WEEKLY turn up in?
These Rust Server Rank lists feature [WILDCORE] EU 2X | TEST | WEEKLY: Best 2x Rust servers, The EU Rust chart this week and Modded Rust server rankings. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
What is meant by the tags on [WILDCORE] EU 2X | TEST | WEEKLY?
Here are the tags [WILDCORE] EU 2X | TEST | WEEKLY publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167398 (Build): Running game build 167398; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes happen every week; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon, the plugin framework, is running here; EU (Europe): The server browser files this one under Europe. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
On what map does [WILDCORE] EU 2X | TEST | WEEKLY play?
The game generates the procedural map that [WILDCORE] EU 2X | TEST | WEEKLY runs.
What rules apply on [WILDCORE] EU 2X | TEST | WEEKLY, and what settings does it use?
Gather rate on [WILDCORE] EU 2X | TEST | WEEKLY is 2x, according to its name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Carbon. Its own description is vanilla: as Facepunch ships it: rates, kits and rules all unchanged. Valve's VAC anti-cheat is switched on.
Server details
What Rust version is [WILDCORE] EU 2X | TEST | WEEKLY on?
Rust network protocol 2634 and build 167398 is the version, Linux the system, and [WILDCORE] EU 2X | TEST | WEEKLY the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is [WILDCORE] EU 2X | TEST | WEEKLY, and is it online now?
Down at the moment: [WILDCORE] EU 2X | TEST | WEEKLY was last seen 19 days 19 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 3 October 2026 it first appeared on Rust Server Rank.
In which location is [WILDCORE] EU 2X | TEST | WEEKLY hosted?
In Europe, [WILDCORE] EU 2X | TEST | WEEKLY lists itself with its EU tag. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 193.141.60.251:28020 is its address.
Population
Is [WILDCORE] EU 2X | TEST | WEEKLY a busy server?
Right now [WILDCORE] EU 2X | TEST | WEEKLY is offline, last seen 19 days 19 hours ago.
Where does [WILDCORE] EU 2X | TEST | WEEKLY place in the rankings?
Seven days of player hours give [WILDCORE] EU 2X | TEST | WEEKLY #15,789 overall, the top 72% of ranked servers, and #2,534 in Europe.
How to join
How do you get into [WILDCORE] EU 2X | TEST | WEEKLY?
In Rust, press F1 and enter client.connect 193.141.60.251:28020 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.