Rust Server RankThe weekly server chart
On air 11,704 servers on air 61,057 listening now 3,258 with a crowd 178 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Server_217_DevBlog

Offline 193.107.108.174:28015 checked 24d ago

modded
This week
15,980up 941
Last week
No. 16,921
Peak
No. 15,958
Days on chart
12
0/ 10
players now
0% full
0
7-day average
peak –
#15,980
rank
top 71%
28d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 5 Oct16,921
  2. now15,980
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct8 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
  1. 1 ShockRust | Blue | NoLimitno group limit · 149 on average 18/ 500
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 120/ 100
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average 41/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 10/ 700
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average 45/ 700
  6. 6 RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 195/ 215
The request line

Quick answers

from the figures on this page

Wipe times

When does Server_217_DevBlog wipe?

Too few wipes are logged for Server_217_DevBlog to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 28 days 7 hours is how long the current world has been up.

Tag guide

Which Rust Server Rank filters and lists does Server_217_DevBlog turn up in?

These Rust Server Rank lists feature Server_217_DevBlog: Modded Rust server rankings. Filter the server list by Type: Modded and it shows up.

What do Server_217_DevBlog's tags tell you?

These are the tags Server_217_DevBlog puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 players; v2183 (Protocol): To join, run the same version: protocol 2183; oxide (Oxide): The Oxide (uMod) plugin framework is installed; modded (Modded): The game is changed by plugins or settings, and the browser files it under Modded; h5e7466bf (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard; stok (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on Server_217_DevBlog?

The game generates the procedural map that Server_217_DevBlog runs.

What settings and rules does Server_217_DevBlog have in place?

You will not find a gather rate in Server_217_DevBlog's name. You will find no published group limit. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Valve's VAC anti-cheat is switched off.

Server info

What Rust version is Server_217_DevBlog on?

On Windows, Server_217_DevBlog runs Rust network protocol 2183. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is Server_217_DevBlog, and is it online now?

Down at the moment: Server_217_DevBlog was last seen 24 days 12 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 1 October 2026, logged by Rust Server Rank.

Where does Server_217_DevBlog sit?

No region comes from Server_217_DevBlog. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 193.107.108.174:28015 is its address.

Numbers

Is Server_217_DevBlog a busy server?

The last time Server_217_DevBlog was seen was 24 days 12 hours ago; it is offline now.

Where does Server_217_DevBlog place in the rankings?

A seven-day player-hours count places Server_217_DevBlog at #15,980 across every ranked server, within the top 71%.

Join details

What is the way to join Server_217_DevBlog?

In Rust, press F1 and enter client.connect 193.107.108.174:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 players.
v2183
Protocol To join, run the same version: protocol 2183.

Mods and access

oxide
Oxide The Oxide (uMod) plugin framework is installed.
modded
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Other

h5e7466bf
Custom tag The owner or a plugin set this tag; Rust does not ship it as standard.
stok
Custom tag The owner or a plugin set this tag; Rust does not ship it as standard.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.