Artist page · Modded
Server_217_DevBlog
Offline 193.107.108.174:28015 checked 24d ago
- Last week
- No. 16,921
- Peak
- No. 15,958
- Days on chart
- 12
Rank
- 5 Oct16,921
- now15,980
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 18/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 41/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 10/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 45/ 700
- 6 RustSpain.com | EU Main 195/ 215
Quick answers
Wipe times
When does Server_217_DevBlog wipe?
Too few wipes are logged for Server_217_DevBlog to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 28 days 7 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does Server_217_DevBlog turn up in?
These Rust Server Rank lists feature Server_217_DevBlog: Modded Rust server rankings. Filter the server list by Type: Modded and it shows up.
What do Server_217_DevBlog's tags tell you?
These are the tags Server_217_DevBlog puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 players; v2183 (Protocol): To join, run the same version: protocol 2183; oxide (Oxide): The Oxide (uMod) plugin framework is installed; modded (Modded): The game is changed by plugins or settings, and the browser files it under Modded; h5e7466bf (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard; stok (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
Which map is in play on Server_217_DevBlog?
The game generates the procedural map that Server_217_DevBlog runs.
What settings and rules does Server_217_DevBlog have in place?
You will not find a gather rate in Server_217_DevBlog's name. You will find no published group limit. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Valve's VAC anti-cheat is switched off.
Server info
What Rust version is Server_217_DevBlog on?
On Windows, Server_217_DevBlog runs Rust network protocol 2183. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is Server_217_DevBlog, and is it online now?
Down at the moment: Server_217_DevBlog was last seen 24 days 12 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 1 October 2026, logged by Rust Server Rank.
Where does Server_217_DevBlog sit?
No region comes from Server_217_DevBlog. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 193.107.108.174:28015 is its address.
Numbers
Is Server_217_DevBlog a busy server?
The last time Server_217_DevBlog was seen was 24 days 12 hours ago; it is offline now.
Where does Server_217_DevBlog place in the rankings?
A seven-day player-hours count places Server_217_DevBlog at #15,980 across every ranked server, within the top 71%.
Join details
What is the way to join Server_217_DevBlog?
In Rust, press F1 and enter client.connect 193.107.108.174:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.