Rust Server RankThe weekly server chart
On air 11,690 servers on air 52,970 listening now 3,210 with a crowd 138 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

zombie land 2x no offline

Online 192.99.75.110:24386 checked 10m ago

2x moddedoxide
This week
14,319down 5.4k
Last week
No. 8,918
Peak
No. 4,740
Days on chart
31
0/ 20
players now
0% full
0
7-day average
peak 1
#14,319
rank
top 64%
27d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 1 Oct5,411
  2. 8 Oct6,160
  3. 15 Oct15,854
  4. 22 Oct8,918
  5. now14,336
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:24 UTC27d ago 3 – running 0
Wed 30 Sep, 18:38 UTC28d ago 3 – 0.9 days 2
Tue 29 Sep, 22:40 UTC29d ago 3 – 0.8 days 1
Tue 29 Sep, 06:13 UTC30d ago 2 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 373 on average 103/ 150
  4. 4 EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 351 on average 132/ 150
  5. 5 Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 332 on average 992/ 1030
  6. 6 MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 314 on average 145/ 1000
The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on zombie land 2x no offline when wipe day comes?

The busiest moments of its recent wipes averaged 3 players. 1 hours after the latest wipe, the crowd hit its peak.

On what schedule does zombie land 2x no offline wipe?

zombie land 2x no offline picks irregular times to wipe, so no next date can be forecast. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 27 days 14 hours.

Tags

Where does zombie land 2x no offline appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include zombie land 2x no offline: Best 2x Rust servers, Modded Rust server rankings and Rust zombie servers, ranked. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What do zombie land 2x no offline's tags tell you?

These are the tags zombie land 2x no offline puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on zombie land 2x no offline?

zombie land 2x no offline runs a procedural map of size 3,500 with seed 1234567, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on zombie land 2x no offline, and what settings does it use?

By its name, zombie land 2x no offline runs 2x gather. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is zombie land 2x no offline running?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and zombie land 2x no offline the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is zombie land 2x no offline, and is it online?

zombie land 2x no offline is live as you read this. Its own uptime figure puts the last restart at roughly 9 minutes ago. 167 of 168 hours is 99% of the time over the last 7 full days. The first sighting here was on 29 September 2026, logged by Rust Server Rank.

How smoothly does zombie land 2x no offline run?

Never below 65, it averaged 197 server fps across the last 48 hours. Up to 75,971 entities sat in the world: buildings, deployables and the rest. Memory use reached 4,128 MB at its peak. Players call it lag: fps falling and entities piling up.

In which location is zombie land 2x no offline hosted?

No region is published by zombie land 2x no offline. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 192.99.75.110:24386.

Player count

How many players does zombie land 2x no offline usually have?

Of 20 slots on zombie land 2x no offline, 0 are taken at the moment. Averaging 0 players over the last week, it hit a high of 1.

Where does zombie land 2x no offline place in the rankings?

Over the last seven days, zombie land 2x no offline has clocked the player hours that put it at #14,319, inside the top 64% of all ranked servers.

Join details

How do you get into zombie land 2x no offline?

You can type client.connect 192.99.75.110:24386 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players It holds 20 players.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.