Artist page · Modded · on air
We Love Rust | PvE |
Online 192.34.101.99:50000 checked 9m ago
- Last week
- No. 15,125
- Peak
- No. 12,026
- Days on chart
- 40
Rank
- 24 Sep13,131
- 1 Oct16,111
- 8 Oct12,075
- 15 Oct15,695
- 22 Oct15,125
- now12,836
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 00:16 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 33/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 53/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 13/ 700
- 5 RustSpain.com | EU Main 3/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 3/ 1000
Quick answers
Reset schedule
What should you expect on We Love Rust | PvE | when wipe day comes?
The busiest moments of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 21 hours in.
When does We Love Rust | PvE | wipe?
Too few wipes are logged for We Love Rust | PvE | to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 26 days 4 hours.
Lists and filters
Which Rust Server Rank filters and lists does We Love Rust | PvE | turn up in?
These Rust Server Rank lists include We Love Rust | PvE |: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.
How should you read the tags on We Love Rust | PvE |?
These are the tags We Love Rust | PvE | puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
On what map does We Love Rust | PvE | play?
A procedural map of size 3,500 with seed 379859120 is what We Love Rust | PvE | runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What rules apply on We Love Rust | PvE |, and what settings does it use?
No gather rate appears in We Love Rust | PvE |'s name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.
Server info
What Rust version is We Love Rust | PvE | on?
On Linux, We Love Rust | PvE | runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.
How dependable is We Love Rust | PvE |, and is it online?
We Love Rust | PvE | is live as you read this. Its own uptime figure puts the last restart at roughly 3 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. On 13 September 2026 it first appeared on Rust Server Rank.
What is performance like on We Love Rust | PvE |?
The last 48 hours gave an average of 213 server fps, with a floor of 160. Buildings, deployables and everything else added up to as many as 71,796 entities. At its highest, memory use hit 2,671 MB. Players call it lag: fps falling and entities piling up.
In which location is We Love Rust | PvE | hosted?
No region is published by We Love Rust | PvE |. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 192.34.101.99:50000 is its address.
Population
Is We Love Rust | PvE | a busy server?
The live picture at We Love Rust | PvE |: 0 players, 100 slots. It peaked at 1 players in the last seven days, averaging 0.
Where does We Love Rust | PvE | place in the rankings?
The last seven days of player hours rank We Love Rust | PvE | at #12,828, inside the top 58% of ranked servers.
Connect
What is the way to join We Love Rust | PvE |?
In Rust, press F1 and enter client.connect 192.34.101.99:50000 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://discord.com/invite/5WcNFbPA.