Rust Server RankThe weekly server chart
On air 11,869 servers on air 97,045 listening now 3,902 with a crowd 396 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Test Server

Offline 190.192.19.126:28015 checked 1d ago

moddedcarbon
This week
11,985NEW
Last week
–
Peak
No. 8,457
Days on chart
22
0/ 30
players now
0% full
0
7-day average
peak 1
#11,985
rank
top 54%
1d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 20 Sep12,476
  2. 27 Sep9,806
  3. 4 Oct9,919
  4. now12,032
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
00.250.50.75121:0022:0000:0001:0003:0004:00Wiped Tue 27 Oct, 21:35 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.4 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepSun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:35 UTC1d ago – – running 0
Wed 30 Sep, 22:18 UTC28d ago 4 – 27 days 0
Sun 27 Sep, 01:47 UTC32d ago 1 – 3.9 days 1
Sat 26 Sep, 01:47 UTC33d ago 1 – 1 days 0
Wed 23 Sep, 03:46 UTC36d ago 1 – 2.9 days 1
Tue 22 Sep, 21:39 UTC36d ago 1 – 0.3 days 0
Thu 17 Sep, 04:13 UTC42d ago 1 – 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Test Server when wipe day comes?

2 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 2 hours in.

How often does Test Server wipe?

No next wipe can be predicted on Test Server, which wipes at times that follow no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 42 hours is how long the current world has been up.

Tags

Which Rust Server Rank filters and lists does Test Server turn up in?

These Rust Server Rank lists include Test Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do Test Server's tags tell you?

Here are the tags Test Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): It holds 30 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs169423 (Build): Build number: 169423; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on Test Server?

A procedural map is what Test Server runs, generated by the game.

What rules apply on Test Server, and what settings does it use?

The name of Test Server does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Carbon. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is Test Server running?

On Windows, Test Server runs Rust network protocol 2635 and build 169423. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Test Server, and is it online?

Last seen 35 hours ago, Test Server is offline as you read this. 8 of 168 hours is 5% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.

Where in the world is Test Server based?

No region is published by Test Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 190.192.19.126:28015 is its address.

Numbers

How many players does Test Server usually have?

The last time Test Server was seen was 35 hours ago; it is offline now. Averaging 0 players over the last week, it hit a high of 1. Its busiest hour in the last 48 hours was 00:00 UTC, when it averaged 1 players.

Where does Test Server place in the rankings?

A seven-day player-hours count places Test Server at #11,985 across every ranked server, within the top 54%.

Connect

How do you get into Test Server?

In Rust, press F1 and enter client.connect 190.192.19.126:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs169423,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players It holds 30 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs169423
Build Build number: 169423.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.