Artist page · Modded
Test Server
Offline 190.192.19.126:28015 checked 1d ago
- Last week
- –
- Peak
- No. 8,457
- Days on chart
- 22
Rank
- 20 Sep12,476
- 27 Sep9,806
- 4 Oct9,919
- now12,032
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:35 UTC1d ago | – | – | running | 0 |
| Wed 30 Sep, 22:18 UTC28d ago | 4 | – | 27 days | 0 |
| Sun 27 Sep, 01:47 UTC32d ago | 1 | – | 3.9 days | 1 |
| Sat 26 Sep, 01:47 UTC33d ago | 1 | – | 1 days | 0 |
| Wed 23 Sep, 03:46 UTC36d ago | 1 | – | 2.9 days | 1 |
| Tue 22 Sep, 21:39 UTC36d ago | 1 | – | 0.3 days | 0 |
| Thu 17 Sep, 04:13 UTC42d ago | 1 | – | 5.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 161/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 185/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 92/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 246/ 700
- 6 RustSpain.com | EU Main 345/ 350
Quick answers
Wipe times
What should you expect on Test Server when wipe day comes?
2 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 2 hours in.
How often does Test Server wipe?
No next wipe can be predicted on Test Server, which wipes at times that follow no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 42 hours is how long the current world has been up.
Tags
Which Rust Server Rank filters and lists does Test Server turn up in?
These Rust Server Rank lists include Test Server: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do Test Server's tags tell you?
Here are the tags Test Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): It holds 30 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs169423 (Build): Build number: 169423; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
Which map is in play on Test Server?
A procedural map is what Test Server runs, generated by the game.
What rules apply on Test Server, and what settings does it use?
The name of Test Server does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Carbon. Anti-cheat: Valve's VAC is on.
Server info
Which Rust build is Test Server running?
On Windows, Test Server runs Rust network protocol 2635 and build 169423. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is Test Server, and is it online?
Last seen 35 hours ago, Test Server is offline as you read this. 8 of 168 hours is 5% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.
Where in the world is Test Server based?
No region is published by Test Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 190.192.19.126:28015 is its address.
Numbers
How many players does Test Server usually have?
The last time Test Server was seen was 35 hours ago; it is offline now. Averaging 0 players over the last week, it hit a high of 1. Its busiest hour in the last 48 hours was 00:00 UTC, when it averaged 1 players.
Where does Test Server place in the rankings?
A seven-day player-hours count places Test Server at #11,985 across every ranked server, within the top 54%.
Connect
How do you get into Test Server?
In Rust, press F1 and enter client.connect 190.192.19.126:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.