Rust Server RankThe weekly server chart
On air 11,898 servers on air 102,471 listening now 3,963 with a crowd 334 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

SpyExpeditions Development Server

Offline 189.110.255.189:28015 checked 9d ago

moddedoxide
This week
13,038up 949
Last week
No. 13,987
Peak
No. 10,794
Days on chart
8
1/ 10
players now
10% full
0
7-day average
peak –
#13,038
rank
top 59%
15d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 19 Oct13,987
  2. now13,038
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

On what schedule does SpyExpeditions Development Server wipe?

No rhythm can be read yet from the wipes on record for SpyExpeditions Development Server. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 15 days 20 hours is how long the current world has been up.

Lists and filters

Where does SpyExpeditions Development Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature SpyExpeditions Development Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do SpyExpeditions Development Server's tags tell you?

These are the tags SpyExpeditions Development Server puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): The build is 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on SpyExpeditions Development Server?

Generated by the game, the map on SpyExpeditions Development Server is procedural.

What rules apply on SpyExpeditions Development Server, and what settings does it use?

You will not find a gather rate in SpyExpeditions Development Server's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.

Server details

What Rust version is SpyExpeditions Development Server on?

On Windows, SpyExpeditions Development Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update.

How reliable is SpyExpeditions Development Server, and is it online now?

Down at the moment: SpyExpeditions Development Server was last seen 9 days 18 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 19 October 2026 it first appeared on Rust Server Rank.

Where does SpyExpeditions Development Server sit?

No region is published by SpyExpeditions Development Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 189.110.255.189:28015.

Population

How many players does SpyExpeditions Development Server usually have?

The last time SpyExpeditions Development Server was seen was 9 days 18 hours ago; it is offline now.

What position does SpyExpeditions Development Server hold among Rust servers?

Over the last seven days, SpyExpeditions Development Server has clocked the player hours that put it at #13,038, inside the top 59% of all ranked servers.

Connect

What is the way to join SpyExpeditions Development Server?

In Rust, press F1 and enter client.connect 189.110.255.189:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Capacity: 10 slots.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build The build is 167781.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.