Rust Server RankThe weekly server chart
On air 11,829 servers on air 89,289 listening now 4,008 with a crowd 14 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Rust Crazy

Offline EU 188.82.56.95:28060 checked 15h ago

vanillamoddedoxide
This week
12,880down 2.7k
Last week
No. 10,149
Peak
No. 8,445
Days on chart
32
0/ 15
players now
0% full
0
7-day average
peak 2
#12,880
rank
top 58% · #2426 in EU
1d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 26 Sep15,111
  2. 3 Oct9,217
  3. 14 Oct11,620
  4. 21 Oct10,149
  5. now12,622
RankRank in region
15k10k15k20k23 Sep29 Sep5 Oct16 Oct22 Oct28 Oct

Top 58% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
0123402:0003:0004:0002:0003:0004:00Wiped Tue 27 Oct, 03:10 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

Server fpsWipe
05010015020002:0003:0004:0002:0003:0004:00Wiped Tue 27 Oct, 03:10 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 days
usual gap
between real wipes
29%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 03:10 UTC1d ago – – running 0
Fri 23 Oct, 21:15 UTC4d ago 2 halved by day 1 3.2 days 0
Mon 19 Oct, 08:27 UTC9d ago 1 halved by day 1 4.5 days 0
Sat 17 Oct, 00:53 UTC11d ago 1 halved by day 1 2.3 days 0
Wed 14 Oct, 01:49 UTC14d ago 0 – 3 days 0
Sun 11 Oct, 16:17 UTC17d ago 1 held half 2.4 days 0
Mon 28 Sep, 23:32 UTC29d ago 1 halved by day 1 12.7 days 0
Mon 28 Sep, 16:45 UTC30d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Rust Crazy?

The busiest moments of its recent wipes averaged 1 players. It took 20 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 25% of its recent wipes. On the wipes that did not hold, the fall below half came by day 1.

On what schedule does Rust Crazy wipe?

There is no telling the next wipe on Rust Crazy: it wipes whenever it chooses, with no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 40 hours is how long the current world has been up.

Lists and filters

Which Rust Server Rank filters and lists does Rust Crazy turn up in?

These Rust Server Rank lists feature Rust Crazy: The EU Rust chart this week and Modded Rust server rankings. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Rust Crazy?

These are the tags Rust Crazy puts out, and the game's server browser reads them: gmvanilla (Game mode): Survival in vanilla form; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; EU (Europe): The server browser files this one under Europe. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

On what map does Rust Crazy play?

Rust Crazy runs a procedural map of size 5,096 with seed 1337, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does Rust Crazy have in place?

The name of Rust Crazy does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Its own description is vanilla: as Facepunch ships it: rates, kits and rules all unchanged. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is Rust Crazy on?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and Rust Crazy the server. The same protocol is required to join, and Steam takes care of the update.

Is Rust Crazy online, and how often does it stay up?

You will find Rust Crazy offline right now, with its last sighting 15 hours ago. Its own uptime figure puts the last restart at roughly 1 hours ago. 42 of 168 hours is 25% of the time over the last 7 full days. On 23 September 2026 it first appeared on Rust Server Rank.

What is performance like on Rust Crazy?

Its average over the last 48 hours was 137 server fps; 125 was the lowest it went. Up to 159,411 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 3,472 MB. What you feel as lag is low fps and an entity count on the way up.

In which location is Rust Crazy hosted?

The EU tag is what Rust Crazy uses to list itself in Europe. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 188.82.56.95:28060 is its address.

Player count

What kind of population does Rust Crazy carry?

Right now Rust Crazy is offline, last seen 15 hours ago. It peaked at 2 players in the last seven days, averaging 0.

Where does Rust Crazy sit in the Rust server rankings?

In Europe the player-hours chart puts Rust Crazy at #2,426; across all ranked servers that is #12,880 and the top 58% over the last seven days.

How to join

What is the way to join Rust Crazy?

You can type client.connect 188.82.56.95:28060 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://discord.com/invite/HzFn473DS5.

Genre tags

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp15
Max players Capacity: 15 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules all unchanged.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Region

EU
Europe The server browser files this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.