Rust Server RankThe weekly server chart
On air 11,841 servers on air 73,926 listening now 3,704 with a crowd 221 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Development Server

Offline 188.40.186.164:28015 checked 29d ago

moddedoxide
This week
16,831down 1.2k
Last week
No. 15,586
Peak
No. 15,586
Days on chart
8
0/ 50
players now
0% full
0
7-day average
peak –
#16,831
rank
top 70%
29d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 30 Sep15,586
  2. now16,831
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 09:21 UTC29d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 28/ 1000
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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Development Server?

Averaged over its recent wipes, the crowd reached 0 at the peak. It took 0 hours from the latest wipe for the crowd to peak.

How often does Development Server wipe?

The record of wipes on Development Server is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 29 days 4 hours.

Tag guide

Which Rust Server Rank filters and lists does Development Server turn up in?

These Rust Server Rank lists feature Development Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

How should you read the tags on Development Server?

Here are the tags Development Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on Development Server?

A procedural map is what Development Server runs, generated by the game.

What settings and rules does Development Server have in place?

The name of Development Server does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Server details

What Rust version is Development Server on?

The setup is Rust network protocol 2633 and build 165217 on Windows, and that is Development Server. The same protocol is required to join, and Steam takes care of the update.

How reliable is Development Server, and is it online now?

Down at the moment: Development Server was last seen 29 days 4 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 30 September 2026 it first appeared on Rust Server Rank.

Where in the world is Development Server based?

There is no region published for Development Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 188.40.186.164:28015 is its address.

Numbers

What kind of population does Development Server carry?

The last time Development Server was seen was 29 days 4 hours ago; it is offline now.

Where does Development Server place in the rankings?

The last seven days of player hours rank Development Server at #16,831, inside the top 70% of ranked servers.

How to join

What is the way to join Development Server?

You can type client.connect 188.40.186.164:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 players.
ts8
Group limit This is the game default: 8 to a team.
v2633
Protocol Your game has to match protocol 2633 to get in.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.