Artist page · Modded
IKS[211 Devblog]
Offline 188.241.241.235:27015 checked 11d ago
- Last week
- No. 13,466
- Peak
- No. 12,887
- Days on chart
- 8
Rank
- 18 Oct13,466
- now13,075
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 78/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 145/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 54/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 138/ 700
- 6 RustSpain.com | EU Main 344/ 350
Quick answers
Wipe times
When does IKS[211 Devblog] wipe?
The record of wipes on IKS[211 Devblog] is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 16 days 22 hours is how long the current world has been up.
Tags
Where does IKS[211 Devblog] appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include IKS[211 Devblog]: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded.
What is meant by the tags on IKS[211 Devblog]?
Here are the tags IKS[211 Devblog] publishes, read by the game's server browser: mp10 (Max players): Capacity: 10 slots; v2164 (Protocol): To join, run the same version: protocol 2164; oxide (Oxide): Oxide (uMod), the plugin framework, is running here; modded (Modded): Plugins or settings alter the game, so it sits under Modded; hb68d7370 (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
What settings and rules does IKS[211 Devblog] have in place?
You will not find a gather rate in IKS[211 Devblog]'s name. You will find no published group limit. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. The VAC anti-cheat from Valve is off.
Server details
What Rust version is IKS[211 Devblog] on?
On Windows, IKS[211 Devblog] runs Rust network protocol 2164. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is IKS[211 Devblog], and is it online?
Last seen 11 days 11 hours ago, IKS[211 Devblog] is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 18 October 2026, logged by Rust Server Rank.
In which location is IKS[211 Devblog] hosted?
There is no region published for IKS[211 Devblog]. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 188.241.241.235:27015 is its address.
Numbers
How many players does IKS[211 Devblog] usually have?
Right now IKS[211 Devblog] is offline, last seen 11 days 11 hours ago.
What position does IKS[211 Devblog] hold among Rust servers?
A seven-day player-hours count places IKS[211 Devblog] at #13,075 across every ranked server, within the top 60%.
Connect
How do you get into IKS[211 Devblog]?
You can type client.connect 188.241.241.235:27015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.