Artist page · Modded
Builder's Paradise - Production Support (prod-clone)
Offline 187.15.153.103:28515 checked 23d ago
- Last week
- No. 14,396
- Peak
- No. 13,638
- Days on chart
- 8
Rank
- 5 Oct14,396
- now15,303
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] 10/ 200
- 2 CZ/EU Farming Industry PVE 0/ 50
- 3 CZ/SK PVE!! No raid_No kill :-) RUSTUJ 0/ 30
- 4 BroinRust [PVE CLASSIC EU/EA] 2/ 200
- 5 BroinRust [PVE MOD EU/EA] 3/ 200
- 6 CZ/SK RELAX PVE 0/ 30
Quick answers
Wipe times
How often does Builder's Paradise - Production Support (prod-clone) wipe?
No rhythm can be read yet from the wipes on record for Builder's Paradise - Production Support (prod-clone). Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 25 days 11 hours.
Tags
Which Rust Server Rank filters and lists does Builder's Paradise - Production Support (prod-clone) turn up in?
These Rust Server Rank lists feature Builder's Paradise - Production Support (prod-clone): Modded Rust server rankings, Best Rust build servers, Rust creative servers, ranked and Rust PvE servers, ranked. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do Builder's Paradise - Production Support (prod-clone)'s tags tell you?
The game's server browser picks up the tags Builder's Paradise - Production Support (prod-clone) publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166652 (Build): The build is 166652; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^p (PvE): Players leave each other alone; the world is what threatens you; ^c (Creative): Build freely in a sandbox, with no gathering; ^k (Build server): Build and design bases here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
What rules apply on Builder's Paradise - Production Support (prod-clone), and what settings does it use?
You will not find a gather rate in Builder's Paradise - Production Support (prod-clone)'s name. 8 players is the group limit, the default in the game. It runs build & creative, build in a sandbox, with no gathering. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Carbon. Anti-cheat: Valve's VAC is on.
About the server
What Rust version is Builder's Paradise - Production Support (prod-clone) on?
Rust network protocol 2634 and build 166652 is the version, Windows the system, and Builder's Paradise - Production Support (prod-clone) the server. To join, your game must be on the same protocol; Steam handles that update.
How dependable is Builder's Paradise - Production Support (prod-clone), and is it online?
You will find Builder's Paradise - Production Support (prod-clone) offline right now, with its last sighting 23 days 4 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 5 October 2026, logged by Rust Server Rank.
In which location is Builder's Paradise - Production Support (prod-clone) hosted?
No region is published by Builder's Paradise - Production Support (prod-clone). It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 187.15.153.103:28515.
Population
What kind of population does Builder's Paradise - Production Support (prod-clone) carry?
The last time Builder's Paradise - Production Support (prod-clone) was seen was 23 days 4 hours ago; it is offline now.
What position does Builder's Paradise - Production Support (prod-clone) hold among Rust servers?
Over the last seven days, Builder's Paradise - Production Support (prod-clone) has clocked the player hours that put it at #15,303, inside the top 68% of all ranked servers.
Connect
What is the way to join Builder's Paradise - Production Support (prod-clone)?
In Rust, press F1 and enter client.connect 187.15.153.103:28515 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.