Rust Server RankThe weekly server chart
On air 11,648 servers on air 32,263 listening now 2,789 with a crowd 72 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Official · on air

[SA] Facepunch 2

Online 185.50.107.85:28015 checked 7m ago

official monthly wipes vanilla
This week
1,171down 272
Last week
No. 899
Peak
No. 821
Days on chart
40
1/ 350
players now
0% full
7
7-day average
peak 19
#1,171
rank
top 5%
27d ago
last wipe
monthly schedule
7d 14h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep1,034
  2. 1 Oct1,058
  3. 8 Oct1,079
  4. 15 Oct917
  5. 22 Oct899
  6. now1,177
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0510152005:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

27
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 27, 47 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 27 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at [SA] Facepunch 2?

The busiest moments of its recent wipes averaged 27 players. 47 hours after the latest wipe, the crowd hit its peak.

When does [SA] Facepunch 2 wipe?

Once a month, with the force wipe, [SA] Facepunch 2 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 10 hours is how long the current world has been up. The tags carry a monthly schedule for wipes.

Tag guide

Who operates [SA] Facepunch 2?

The same operator most likely runs [SA] Facepunch 2 and 124 other servers we track, since they all publish a playrust.com hostname.

Which Rust Server Rank filters and lists does [SA] Facepunch 2 turn up in?

These Rust Server Rank lists include [SA] Facepunch 2: Official Rust servers chart, Rust tutorial servers, ranked and The vanilla chart. Filter the server list by Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only and it shows up.

What do [SA] Facepunch 2's tags tell you?

Here are the tags [SA] Facepunch 2 publishes, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): Capacity: 350 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; sc2 (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on [SA] Facepunch 2?

The map on [SA] Facepunch 2 is procedural, size 4,500, seed 1046378604, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on [SA] Facepunch 2, and what settings does it use?

No gather rate appears in [SA] Facepunch 2's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The in-game Official tab lists it. Vanilla is its own label: facepunch's game as shipped: no altered rates, kits or rules. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is [SA] Facepunch 2 on?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and [SA] Facepunch 2 the server. The same protocol is required to join, and Steam takes care of the update.

Is [SA] Facepunch 2 online, and how often does it stay up?

Right now [SA] Facepunch 2 is up and taking players. About 22 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Is [SA] Facepunch 2 smooth to play on?

Never below 102, it averaged 125 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 133,251 entities. It climbed to 5,213 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

Where does [SA] Facepunch 2 sit?

No region comes from [SA] Facepunch 2. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 185.50.107.85:28015 is its address.

Numbers

Is [SA] Facepunch 2 a busy server?

Right now 1 players are on [SA] Facepunch 2, with 350 slots in total. Averaging 7 players over the last week, it hit a high of 19. At 15:00 UTC it saw its busiest spell of the last 48 hours, averaging 17 players.

Where does [SA] Facepunch 2 place in the rankings?

A seven-day player-hours count places [SA] Facepunch 2 at #1,171 across every ranked server, within the top 5%.

Connect

How do you get into [SA] Facepunch 2?

Press F1 in Rust to bring up the console, then enter client.connect 185.50.107.85:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Rank

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp350
Max players Capacity: 350 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly Expect a wipe each month, and Facepunch's force wipe with it.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players on this server.

Other

sc2
Custom tag A plugin or the owner set this tag, and it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.