Rust Server RankThe weekly server chart
On air 11,633 servers on air 42,563 listening now 3,050 with a crowd 95 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Chill Zone

Online 185.36.205.3:28095 checked 12m ago

moddedcarbon
This week
7,975up 3.2k
Last week
No. 11,217
Peak
No. 7,944
Days on chart
39
0/ 100
players now
0% full
0
7-day average
peak 1
#7,975
rank
top 36%
3d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 23 Sep15,850
  2. 30 Sep15,586
  3. 7 Oct16,709
  4. 14 Oct15,763
  5. 21 Oct11,217
  6. now7,987
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:36 UTC3d ago 1 – running 0
Mon 5 Oct, 11:44 UTC22d ago 0 – 19 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 60/ 700
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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on Chill Zone when wipe day comes?

The busiest moments of its recent wipes averaged 0 players. It took 2 hours from the latest wipe for the crowd to peak.

How often does Chill Zone wipe?

Too few wipes are logged for Chill Zone to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 3 days 19 hours.

Tag guide

Where does Chill Zone appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Chill Zone: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do Chill Zone's tags tell you?

Here are the tags Chill Zone publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Carbon, the plugin framework, is running here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

On what map does Chill Zone play?

A procedural map of size 4,500 with seed 3607024434 is what Chill Zone runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on Chill Zone, and what settings does it use?

No gather rate appears in Chill Zone's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is Chill Zone running?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and Chill Zone the server. To join, your game must be on the same protocol; Steam handles that update.

Is Chill Zone online, and how often does it stay up?

You will find Chill Zone online at this moment. About 23 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. On 13 September 2026 it first appeared on Rust Server Rank.

How smoothly does Chill Zone run?

Its average over the last 48 hours was 30 server fps; 30 was the lowest it went. Buildings, deployables and everything else added up to as many as 116,091 entities. Memory use reached 3,915 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

Where in the world is Chill Zone based?

No region is published by Chill Zone. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 185.36.205.3:28095 is its address.

Player count

How many players does Chill Zone usually have?

Right now 0 players are on Chill Zone, with 100 slots in total. It peaked at 1 players in the last seven days, averaging 0.

What position does Chill Zone hold among Rust servers?

A seven-day player-hours count places Chill Zone at #7,975 across every ranked server, within the top 36%.

Connect

How do you get into Chill Zone?

You can type client.connect 185.36.205.3:28095 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players It holds 100 players.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.