Rust Server RankThe weekly server chart
On air 11,826 servers on air 82,123 listening now 3,756 with a crowd 273 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

RevolexScripts Hvh | NO EAC | Develop made by CMMLKC

Online 185.255.92.108:28125 checked 11m ago

moddedoxide
This week
1,133up 561
Last week
No. 1,694
Peak
No. 1,144
Days on chart
37
7/ 100
players now
7% full
8
7-day average
peak 16
#1,133
rank
top 5%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 24 Sep5,196
  2. 1 Oct1,925
  3. 8 Oct1,600
  4. 15 Oct1,319
  5. 22 Oct1,694
  6. now1,147
RankRank in region
12k4k6k8k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0510152015:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8.6 days
usual gap
between real wipes
8
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 23 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 41 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:10 UTC FW27d ago 11 – running 1
Wed 23 Sep, 07:30 UTC36d ago 6 held half 8.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC when wipe day comes?

Averaged over its recent wipes, the crowd reached 8 at the peak. The crowd on the latest wipe peaked 41 hours in. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

When does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC wipe?

Too few wipes are logged for RevolexScripts Hvh | NO EAC | Develop made by CMMLKC to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 27 days 16 hours is how long the current world has been up.

Lists and filters

Which Rust Server Rank filters and lists does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC turn up in?

These Rust Server Rank lists include RevolexScripts Hvh | NO EAC | Develop made by CMMLKC: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

Here are the tags RevolexScripts Hvh | NO EAC | Develop made by CMMLKC publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

RevolexScripts Hvh | NO EAC | Develop made by CMMLKC runs a procedural map of size 1,750 with seed 75034313, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC, and what settings does it use?

No gather rate appears in RevolexScripts Hvh | NO EAC | Develop made by CMMLKC's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched off.

Server info

What Rust version is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC on?

On Linux, RevolexScripts Hvh | NO EAC | Develop made by CMMLKC runs Rust network protocol 2635 and build 167781. To join, your game must be on the same protocol; Steam handles that update.

How reliable is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC, and is it online now?

Right now RevolexScripts Hvh | NO EAC | Develop made by CMMLKC is up and taking players. About 6 days 17 hours ago it restarted last, judged by its reported uptime. It was up 99% of the time across the last 7 full days, 167 of 168 hours. The first sighting here was on 23 September 2026, logged by Rust Server Rank.

What is performance like on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

The last 48 hours gave an average of 232 server fps, with a floor of 211. Up to 13,753 entities sat in the world: buildings, deployables and the rest. Memory use reached 2,077 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.

Where does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC sit?

There is no region published for RevolexScripts Hvh | NO EAC | Develop made by CMMLKC. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 185.255.92.108:28125.

Population

What kind of population does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC carry?

Right now 7 players are on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC, with 100 slots in total. Averaging 8 players over the last week, it hit a high of 16. At 21:00 UTC it saw its busiest spell of the last 48 hours, averaging 15 players.

What position does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC hold among Rust servers?

Over the last seven days, RevolexScripts Hvh | NO EAC | Develop made by CMMLKC has clocked the player hours that put it at #1,133, inside the top 5% of all ranked servers.

How to join

What is the way to join RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

You can type client.connect 185.255.92.108:28125 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://revolexscript.com/.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.