Rust Server RankThe weekly server chart
On air 11,658 servers on air 48,164 listening now 3,140 with a crowd 112 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

TEST

Offline 185.246.187.84:28015 checked 21d ago

moddedoxide
This week
14,889up 422
Last week
No. 15,311
Peak
No. 8,182
Days on chart
22
0/ 6
players now
0% full
0
7-day average
peak –
#14,889
rank
top 67%
21d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 23 Sep15,850
  2. 30 Sep8,182
  3. 7 Oct15,311
  4. now14,889
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct6 Oct10 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 14:10 UTC21d ago 1 – running 0
Thu 1 Oct, 19:42 UTC FW27d ago 0 – 5.8 days 1
Fri 25 Sep, 12:22 UTC33d ago – – 6.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 ShockRust | Blue | NoLimitno group limit · 149 on average 108/ 500
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 134/ 100
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 168/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 49/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 3/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 24/ 1000
The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at TEST?

The busiest moments of its recent wipes averaged 0 players. It took 0 hours from the latest wipe for the crowd to peak.

How often does TEST wipe?

TEST picks irregular times to wipe, so no next date can be forecast. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 21 days 18 hours.

Lists and filters

Where does TEST appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature TEST: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on TEST?

Here are the tags TEST publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): The slot count is 6; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166494 (Build): Running game build 166494; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

Which map is in play on TEST?

A procedural map is what TEST runs, generated by the game.

What rules apply on TEST, and what settings does it use?

No gather rate appears in TEST's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is TEST on?

Rust network protocol 2634 and build 166494 is the version, Windows the system, and TEST the server. The same protocol is required to join, and Steam takes care of the update.

Is TEST online, and how often does it stay up?

Down at the moment: TEST was last seen 21 days 17 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 23 September 2026 for the first time.

Where does TEST sit?

No region comes from TEST. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 185.246.187.84:28015.

Population

How many players does TEST usually have?

The last time TEST was seen was 21 days 17 hours ago; it is offline now.

Where does TEST place in the rankings?

A seven-day player-hours count places TEST at #14,889 across every ranked server, within the top 67%.

Connect

What is the way to join TEST?

You can type client.connect 185.246.187.84:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp6
Max players The slot count is 6.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs166494
Build Running game build 166494.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.