Rust Server RankThe weekly server chart
On air 11,733 servers on air 69,565 listening now 3,618 with a crowd 126 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Skin Test Local

Offline 185.228.124.78:28015 checked 5d ago

moddedoxide
This week
14,110NEW
Last week
–
Peak
No. 8,468
Days on chart
19
1/ 8
players now
12% full
1
7-day average
peak 1
#14,110
rank
top 63%
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep8,469
  2. 1 Oct13,515
  3. now14,084
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct24 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

16.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 22 OctSat 19 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:34 UTC5d ago 1 – running 0
Sat 19 Sep, 17:54 UTC38d ago 1 halved by day 2 33.1 days 1
Sat 19 Sep, 09:41 UTC39d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 0/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 150/ 700
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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on Skin Test Local when wipe day comes?

Averaged over its recent wipes, the crowd reached 1 at the peak. It took 0 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. If the crowd did not hold, it was under half by day 2.

How often does Skin Test Local wipe?

Skin Test Local picks irregular times to wipe, so no next date can be forecast. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 5 days 16 hours.

Tag guide

Where does Skin Test Local appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Skin Test Local: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do Skin Test Local's tags tell you?

These are the tags Skin Test Local puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): Capacity: 8 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

Which map is in play on Skin Test Local?

The map on Skin Test Local is procedural, size 4,000, seed 1219563660, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does Skin Test Local have in place?

The name of Skin Test Local does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is Skin Test Local running?

On Windows, Skin Test Local runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

Is Skin Test Local online, and how often does it stay up?

Down at the moment: Skin Test Local was last seen 5 days 15 hours ago. Across the last 7 full days it stayed up for 1 of 168 hours, 1% of the time. It came to Rust Server Rank on 17 September 2026 for the first time.

In which location is Skin Test Local hosted?

There is no region published for Skin Test Local. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 185.228.124.78:28015 is its address.

Numbers

Is Skin Test Local a busy server?

Offline at the moment, Skin Test Local was last seen 5 days 15 hours ago. Averaging 1 players over the last week, it hit a high of 1.

Where does Skin Test Local sit in the Rust server rankings?

A seven-day player-hours count places Skin Test Local at #14,110 across every ranked server, within the top 63%.

Connect

What is the way to join Skin Test Local?

You can type client.connect 185.228.124.78:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players Capacity: 8 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.