Artist page · Modded
Boat wars Gamemode | Deep Sea Training | Testing
Offline 185.218.195.135:20184 checked 38d ago
- Last week
- No. 9,725
- Peak
- No. 9,554
- Days on chart
- 9
Rank
- 21 Sep9,672
- now15,593
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 16/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 30/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 8/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 37/ 700
- 6 RustSpain.com | EU Main 158/ 200
Quick answers
Wipe days
How often does Boat wars Gamemode | Deep Sea Training | Testing wipe?
The record of wipes on Boat wars Gamemode | Deep Sea Training | Testing is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 43 days 18 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does Boat wars Gamemode | Deep Sea Training | Testing turn up in?
These Rust Server Rank lists feature Boat wars Gamemode | Deep Sea Training | Testing: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Boat wars Gamemode | Deep Sea Training | Testing?
The game's server browser picks up the tags Boat wars Gamemode | Deep Sea Training | Testing publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, run the same version: protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Carbon, the plugin framework, is running here. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
Which map is in play on Boat wars Gamemode | Deep Sea Training | Testing?
A procedural map is what Boat wars Gamemode | Deep Sea Training | Testing runs, generated by the game.
What settings and rules does Boat wars Gamemode | Deep Sea Training | Testing have in place?
No gather rate appears in Boat wars Gamemode | Deep Sea Training | Testing's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. Valve's VAC anti-cheat is switched on.
About the server
Which Rust build is Boat wars Gamemode | Deep Sea Training | Testing running?
The setup is Rust network protocol 2633 and build 164530 on Linux, and that is Boat wars Gamemode | Deep Sea Training | Testing. Steam keeps it updated, but your game has to be on the same protocol to join.
Is Boat wars Gamemode | Deep Sea Training | Testing online, and how often does it stay up?
Last seen 38 days 16 hours ago, Boat wars Gamemode | Deep Sea Training | Testing is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 16 September 2026, logged by Rust Server Rank.
Where does Boat wars Gamemode | Deep Sea Training | Testing sit?
There is no region published for Boat wars Gamemode | Deep Sea Training | Testing. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 185.218.195.135:20184.
Numbers
How many players does Boat wars Gamemode | Deep Sea Training | Testing usually have?
Right now Boat wars Gamemode | Deep Sea Training | Testing is offline, last seen 38 days 16 hours ago.
What position does Boat wars Gamemode | Deep Sea Training | Testing hold among Rust servers?
A seven-day player-hours count places Boat wars Gamemode | Deep Sea Training | Testing at #15,478 across every ranked server, within the top 68%.
Join details
What is the way to join Boat wars Gamemode | Deep Sea Training | Testing?
You can type client.connect 185.218.195.135:20184 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.