Rust Server RankThe weekly server chart
On air 11,765 servers on air 73,690 listening now 3,473 with a crowd 229 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Local Turret Test

Offline 185.215.184.138:28015 checked 3d ago

moddedoxide
This week
14,637NEW
Last week
–
Peak
No. 14,637
Days on chart
5
1/ 5
players now
20% full
0
7-day average
peak 1
#14,637
rank
top 66%
4d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 17:16 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on Local Turret Test when wipe day comes?

The busiest moments of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 14 hours in.

How often does Local Turret Test wipe?

No rhythm can be read yet from the wipes on record for Local Turret Test. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 4 days 5 hours is how long the current world has been up.

Tags

Which Rust Server Rank filters and lists does Local Turret Test turn up in?

These Rust Server Rank lists include Local Turret Test: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it shows up.

How should you read the tags on Local Turret Test?

The game's server browser picks up the tags Local Turret Test publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on Local Turret Test?

The game generates the procedural map that Local Turret Test runs.

What rules apply on Local Turret Test, and what settings does it use?

The name of Local Turret Test does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is Local Turret Test running?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is Local Turret Test. The same protocol is required to join, and Steam takes care of the update.

How reliable is Local Turret Test, and is it online now?

You will find Local Turret Test offline right now, with its last sighting 3 days 15 hours ago. Across the last 3 full days it stayed up for 1 of 72 hours, 1% of the time. The first sighting here was on 25 October 2026, logged by Rust Server Rank.

Where does Local Turret Test sit?

No region is published by Local Turret Test. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 185.215.184.138:28015 is its address.

Numbers

What kind of population does Local Turret Test carry?

Offline at the moment, Local Turret Test was last seen 3 days 15 hours ago. Averaging 0 players over the last week, it hit a high of 1.

What position does Local Turret Test hold among Rust servers?

A seven-day player-hours count places Local Turret Test at #14,637 across every ranked server, within the top 66%.

Join details

How do you get into Local Turret Test?

Press F1 in Rust to bring up the console, then enter client.connect 185.215.184.138:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The slot count is 5.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.