Rust Server RankThe weekly server chart
On air 11,794 servers on air 80,292 listening now 3,570 with a crowd 260 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Testing

Offline 185.207.214.206:35555 checked 19d ago

vanillamoddedcarbon
This week
15,858up 133
Last week
No. 15,991
Peak
No. 15,789
Days on chart
13
0/ 40
players now
0% full
0
7-day average
peak –
#15,858
rank
top 72%
24d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 10 Oct15,991
  2. now15,858
RankRank in region
15k10k15k20k5 Oct7 Oct10 Oct12 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average 87/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 34/ 700
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The request line

Quick answers

from the figures on this page

Wipe times

On what schedule does Testing wipe?

No rhythm can be read yet from the wipes on record for Testing. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 24 days 7 hours is how long the current world has been up.

Lists and filters

Which Rust Server Rank filters and lists does Testing turn up in?

These Rust Server Rank lists feature Testing: Modded Rust server rankings. Filter the server list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more and it shows up.

What is meant by the tags on Testing?

These are the tags Testing puts out, and the game's server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): To join, run the same version: protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework in use: Carbon. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

On what map does Testing play?

A procedural map of size 1,024 with seed 78941876 is what Testing runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. You will see the map name as: CraggyIsland.

What rules apply on Testing, and what settings does it use?

The name of Testing does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Carbon. Vanilla is its own label: as Facepunch ships it: rates, kits and rules all unchanged. The VAC anti-cheat from Valve is on.

Server info

What Rust version is Testing on?

On Linux, Testing runs Rust network protocol 2634 and build 166652. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is Testing, and is it online now?

Down at the moment: Testing was last seen 19 days 1 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 5 October 2026 for the first time.

In which location is Testing hosted?

No region is published by Testing. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 185.207.214.206:35555 is its address.

Player count

What kind of population does Testing carry?

Right now Testing is offline, last seen 19 days 1 hours ago.

Where does Testing sit in the Rust server rankings?

The last seven days of player hours rank Testing at #15,858, inside the top 72% of ranked servers.

How to join

What is the way to join Testing?

You can type client.connect 185.207.214.206:35555 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp40
Max players The slot count is 40.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol To join, run the same version: protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules all unchanged.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.