Rust Server RankThe weekly server chart
On air 11,764 servers on air 70,199 listening now 3,422 with a crowd 215 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

SC

Online 185.207.214.198:35200 checked 7m ago

monthly wipes moddedoxide
This week
4,770up 1.8k
Last week
No. 6,601
Peak
No. 4,842
Days on chart
34
1/ 200
players now
0% full
0
7-day average
peak 2
#4,770
rank
top 21%
2d ago
last wipe
monthly schedule
6d 19h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 29 Sep5,141
  2. 6 Oct16,866
  3. 15 Oct14,519
  4. 22 Oct6,601
  5. now4,842
RankRank in region
15k10k15k20k24 Sep1 Oct9 Oct16 Oct22 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5200:0006:0013:0020:0015:0021:00

Hourly average and peak, UTC.

Sound check

Server performance

020040060080000:0006:0013:0020:0015:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

18.3 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 27 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:03 UTC2d ago 2 – running 1
Fri 9 Oct, 12:05 UTC20d ago 1 halved by day 4 18.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 21/ 700
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  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 12/ 1000
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 78 on average 47/ 1000
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 75 on average 93/ 1000
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 72 on average 168/ 1000
The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at SC?

Averaged over its recent wipes, the crowd reached 2 at the peak. It took 26 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Where it failed to hold, day 4 is when the crowd went under half.

On what schedule does SC wipe?

Once a month, with the force wipe, SC wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. The world it is running now dates from 2 days 3 hours. Its tags list wipes once a month.

Tag guide

Where does SC appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include SC: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

What is meant by the tags on SC?

These are the tags SC puts out, and the game's server browser reads them: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): Capacity: 200 slots; ts10 (Group limit): A team takes at most 10; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on SC?

The map on SC is procedural, size 2,500, seed 121315421, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. It runs a map called Custom Map.

What rules apply on SC, and what settings does it use?

The name of SC does not state a gather rate. The group limit is 10 players. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is SC on?

On Windows, SC runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

Is SC online, and how often does it stay up?

Right now SC is up and taking players. Going by the uptime it reports, the last restart was about 7 hours ago. Across the last 7 full days it stayed up for 155 of 168 hours, 92% of the time. On 24 September 2026 it first appeared on Rust Server Rank.

How smoothly does SC run?

Its average over the last 48 hours was 511 server fps; 505 was the lowest it went. Up to 2,865 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 1,844 MB. Lag, to players, is those two things together: low fps and a rising entity count.

In which location is SC hosted?

There is no region published for SC. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 185.207.214.198:35200.

Player count

What kind of population does SC carry?

Right now 1 players are on SC, with 200 slots in total. Averaging 0 players over the last week, it hit a high of 2. Its busiest hour in the last 48 hours was 21:00 UTC, when it averaged 1 players.

Where does SC place in the rankings?

A seven-day player-hours count places SC at #4,770 across every ranked server, within the top 21%.

Connect

What is the way to join SC?

You can type client.connect 185.207.214.198:35200 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp200
Max players Capacity: 200 slots.
ts10
Group limit A team takes at most 10.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Expect a wipe each month, and Facepunch's force wipe with it.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.