Artist page · Modded
[WILDCORE] EU 2X | TEST | WEEKLY
Offline EU 185.207.139.27:28020 checked 20d ago
- Last week
- No. 15,958
- Peak
- No. 15,854
- Days on chart
- 8
Rank
- 9 Oct15,958
- now15,863
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Friday 30 October, 12:38 UTC, in 16h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Magic Rust #18 — Vanilla 2x | Baйп 28.10 713/ 820
- 2 MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 110/ 1000
- 3 Magic Rust #14 — Modded 2x (No limit) | Pyccкий 131/ 200
- 4 MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 232/ 1900
- 5 РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! 49/ 100
- 6 VANILLA x2 | GGRust #4 | Для нoвичкoв 2x 14/ 100
Quick answers
Reset schedule
How often does [WILDCORE] EU 2X | TEST | WEEKLY wipe?
It is an estimate from weekly: 7 days after its last wipe, the next wipe on [WILDCORE] EU 2X | TEST | WEEKLY. Friday 30 October at 12:38 UTC is when the next wipe is due. 20 days 7 hours is how long the current world has been up. Look in its tags and you will find a weekly wipe schedule.
Tags
Which Rust Server Rank filters and lists does [WILDCORE] EU 2X | TEST | WEEKLY turn up in?
These Rust Server Rank lists include [WILDCORE] EU 2X | TEST | WEEKLY: Best 2x Rust servers, The EU Rust chart this week and Modded Rust server rankings. Filter the server list by Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x and it shows up.
How should you read the tags on [WILDCORE] EU 2X | TEST | WEEKLY?
The game's server browser picks up the tags [WILDCORE] EU 2X | TEST | WEEKLY publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes happen every week; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): In the server browser it sits under Europe. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
Which map is in play on [WILDCORE] EU 2X | TEST | WEEKLY?
The game generates the procedural map that [WILDCORE] EU 2X | TEST | WEEKLY runs.
What settings and rules does [WILDCORE] EU 2X | TEST | WEEKLY have in place?
By its name, [WILDCORE] EU 2X | TEST | WEEKLY runs 2x gather. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running on it. Its own description is vanilla: as Facepunch ships it: rates, kits and rules all unchanged. Valve's VAC anti-cheat is switched on.
Server info
Which Rust build is [WILDCORE] EU 2X | TEST | WEEKLY running?
The setup is Rust network protocol 2634 and build 167398 on Linux, and that is [WILDCORE] EU 2X | TEST | WEEKLY. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is [WILDCORE] EU 2X | TEST | WEEKLY, and is it online now?
You will find [WILDCORE] EU 2X | TEST | WEEKLY offline right now, with its last sighting 20 days 5 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 9 October 2026, logged by Rust Server Rank.
Where does [WILDCORE] EU 2X | TEST | WEEKLY sit?
The EU tag is what [WILDCORE] EU 2X | TEST | WEEKLY uses to list itself in Europe. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 185.207.139.27:28020.
Player count
Is [WILDCORE] EU 2X | TEST | WEEKLY a busy server?
The last time [WILDCORE] EU 2X | TEST | WEEKLY was seen was 20 days 5 hours ago; it is offline now.
What position does [WILDCORE] EU 2X | TEST | WEEKLY hold among Rust servers?
In Europe the player-hours chart puts [WILDCORE] EU 2X | TEST | WEEKLY at #2,539; across all ranked servers that is #15,863 and the top 72% over the last seven days.
How to join
What is the way to join [WILDCORE] EU 2X | TEST | WEEKLY?
In Rust, press F1 and enter client.connect 185.207.139.27:28020 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.