Artist page · Modded · on air
PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore
Online NA 185.199.95.83:28915 checked 13m ago
- Last week
- No. 2,630
- Peak
- No. 1,872
- Days on chart
- 39
Rank
- 23 Sep1,934
- 30 Sep2,061
- 7 Oct2,870
- 14 Oct2,837
- 21 Oct2,630
- now2,593
Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Friday 30 October, 16:36 UTC, in 1d 17h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 17hFri 30 Oct, 16:36 UTC
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 8d 17hFri 6 Nov, 16:36 UTC
- 15d 17hFri 13 Nov, 16:36 UTC
- 22d 17hFri 20 Nov, 16:36 UTC
- 29d 17hFri 27 Nov, 16:36 UTC
- 35d 19hThu 3 Dec, 19:00 UTCFW
- 36d 17hFri 4 Dec, 16:36 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:36 UTC5d ago | 5 | – | running | 0 |
| Fri 16 Oct, 20:41 UTC12d ago | 9 | halved by day 1 | 6.8 days | 1 |
| Thu 15 Oct, 08:44 UTC13d ago | 9 | – | 1.5 days | 1 |
| Fri 9 Oct, 21:43 UTC19d ago | 7 | halved by day 2 | 5.5 days | 1 |
| Thu 1 Oct, 17:57 UTC FW27d ago | 6 | held half | 8.2 days | 1 |
| Sat 26 Sep, 22:36 UTC32d ago | 8 | held half | 4.8 days | 2 |
| Wed 23 Sep, 23:46 UTC34d ago | 9 | held half | 3 days | 1 |
| Thu 17 Sep, 23:24 UTC41d ago | 11 | halved by day 4 | 6 days | 3 |
| Tue 15 Sep, 14:32 UTC43d ago | 8 | held half | 2.4 days | 0 |
| Sun 13 Sep, 23:45 UTC44d ago | 4 | – | 1.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [US] Stevious 2x Mondays | Vanilla | 10/26 117/ 200
- 2 [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 10/ 150
- 3 [US] Stevious 2x Main | Vanilla | 10/22 10/ 200
- 4 [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | 336/ 350
- 5 [US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8 47/ 150
- 6 BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOP 2/ 100
Quick answers
Wipe days
What should you expect on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore when wipe day comes?
Averaged over its recent wipes, the crowd reached 8 at the peak. It took 3 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 50% of its recent wipes. If the crowd did not hold, it was under half by day 1.5.
On what schedule does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore wipe?
Because too few wipes on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore are logged to confirm the schedule, the tag sets the prediction. Friday 30 October at 16:36 UTC is when the next wipe is due. It has been on this world for 5 days 6 hours. Look in its tags and you will find a weekly wipe schedule.
Lists and filters
Where does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore: Best 2x Rust servers, Modded Rust server rankings and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
What is meant by the tags on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?
These are the tags PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^w (Weekly): It wipes weekly; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Carbon, the plugin framework, is running here; NA (North America): North America is where the browser lists it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
Which map is in play on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?
Generated by the game, the map on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore is procedural and 1,750 in size. The map goes by the name Custom Map.
What rules apply on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, and what settings does it use?
Gather rate on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore is 2x, according to its name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Carbon. Valve's VAC anti-cheat is switched on.
Server details
What Rust version is PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore on?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore. The same protocol is required to join, and Steam takes care of the update.
How dependable is PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, and is it online?
You will find PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore online at this moment. About 10 hours ago it restarted last, judged by its reported uptime. It was up 100% of the time across the last 7 full days, 168 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.
What is performance like on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?
The last 48 hours gave an average of 30 server fps, with a floor of 22. Buildings, deployables and everything else added up to as many as 16,247 entities. It climbed to 2,209 MB of memory at most. Players call it lag: fps falling and entities piling up.
Where does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore sit?
In North America, PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore lists itself with its NA tag. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 185.199.95.83:28915.
Player count
How many players does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore usually have?
Right now 2 players are on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, with 50 slots in total. It peaked at 5 players in the last seven days, averaging 1. Its busiest hour in the last 48 hours was 00:00 UTC, when it averaged 4 players.
What position does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore hold among Rust servers?
The last seven days of player hours put PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore at #2,619, within the top 12% of ranked servers and at #424 in North America.
Connect
How do you get into PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?
Press F1 in Rust to bring up the console, then enter client.connect 185.199.95.83:28915. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://playdust.gg.
