Rust Server RankThe weekly server chart
On air 11,878 servers on air 98,796 listening now 3,935 with a crowd 404 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Alpha Classic | One Grid | Small Map

Online 185.189.255.68:35300 checked 8m ago

vanillamoddedoxide
This week
2,845up 1.1k
Last week
No. 3,921
Peak
No. 2,951
Days on chart
33
1/ 50
players now
2% full
1
7-day average
peak 6
#2,845
rank
top 13%
3d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep6,699
  2. 1 Oct10,943
  3. 15 Oct7,158
  4. 22 Oct3,921
  5. now2,951
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct16 Oct23 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Sound check

Server performance

020040060080017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.2 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
75%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctSun 18 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 31 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 11:34 UTC3d ago 4 – running 1
Thu 22 Oct, 13:57 UTC7d ago 6 held half 3.9 days 0
Sun 18 Oct, 09:24 UTC11d ago 4 held half 4.2 days 0
Tue 13 Oct, 03:33 UTC16d ago 1 held half 5.2 days 0
Mon 12 Oct, 09:29 UTC17d ago 1 – 0.8 days 1
Thu 17 Sep, 14:26 UTC42d ago 1 halved by day 2 24.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at Alpha Classic | One Grid | Small Map?

5 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 31 hours in. Above half the peak until the next wipe: that is what happened in 75% of its recent wipes. On the wipes that did not hold, the fall below half came by day 2.

When does Alpha Classic | One Grid | Small Map wipe?

No next wipe can be predicted on Alpha Classic | One Grid | Small Map, which wipes at times that follow no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 3 days 5 hours.

Tag guide

Where does Alpha Classic | One Grid | Small Map appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Alpha Classic | One Grid | Small Map: Modded Rust server rankings. Filter the server list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it shows up.

What is meant by the tags on Alpha Classic | One Grid | Small Map?

These are the tags Alpha Classic | One Grid | Small Map puts out, and the game's server browser reads them: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Capacity: 50 slots; ts10 (Group limit): You can have up to 10 in a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

On what map does Alpha Classic | One Grid | Small Map play?

A procedural map of size 1,500 with seed 121315421 is what Alpha Classic | One Grid | Small Map runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.

What settings and rules does Alpha Classic | One Grid | Small Map have in place?

No gather rate appears in Alpha Classic | One Grid | Small Map's name. You can group up to 10 players. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Vanilla is its own label: no changed rates, kits or rules: this is the game Facepunch ships. Valve's VAC anti-cheat is switched on.

Server details

Which Rust build is Alpha Classic | One Grid | Small Map running?

On Windows, Alpha Classic | One Grid | Small Map runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

Is Alpha Classic | One Grid | Small Map online, and how often does it stay up?

Right now Alpha Classic | One Grid | Small Map is up and taking players. Its own uptime figure puts the last restart at roughly 12 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.

What is performance like on Alpha Classic | One Grid | Small Map?

Never below 76, it averaged 437 server fps across the last 48 hours. Up to 8,499 entities sat in the world: buildings, deployables and the rest. Memory use reached 1,825 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.

Where in the world is Alpha Classic | One Grid | Small Map based?

No region comes from Alpha Classic | One Grid | Small Map. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 185.189.255.68:35300.

Numbers

Is Alpha Classic | One Grid | Small Map a busy server?

Right now 1 players are on Alpha Classic | One Grid | Small Map, with 50 slots in total. Averaging 1 players over the last week, it hit a high of 6. Its busiest hour in the last 48 hours was 11:00 UTC, when it averaged 3 players.

Where does Alpha Classic | One Grid | Small Map sit in the Rust server rankings?

A seven-day player-hours count places Alpha Classic | One Grid | Small Map at #2,845 across every ranked server, within the top 13%.

Join details

What is the way to join Alpha Classic | One Grid | Small Map?

You can type client.connect 185.189.255.68:35300 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://vk.ru/club82362976 for its website.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Capacity: 50 slots.
ts10
Group limit You can have up to 10 in a team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.