Rust Server RankThe weekly server chart
On air 11,834 servers on air 90,952 listening now 3,739 with a crowd 423 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

testing

Offline 185.189.255.249:35400 checked 29d ago

weekly wipes moddedoxide
This week
16,773down 12.4k
Last week
No. 4,388
Peak
No. 3,920
Days on chart
18
0/ 50
players now
0% full
0
7-day average
peak –
#16,773
rank
top 70%
30d ago
last wipe
weekly schedule
4d 14h
next wipe
Tue 3 Nov, 11:31 UTC
The chart run

Rank

daily · 1 is best
  1. 23 Sep4,902
  2. 30 Sep4,388
  3. now16,773
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 11:31 UTC, in 4d 14h. Its weekly schedule tag · low confidence

0.9 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

  1. 4d 14hTue 3 Nov, 11:31 UTC
  2. 6d 21hThu 5 Nov, 19:00 UTCFW
  3. 11d 14hTue 10 Nov, 11:31 UTC
  4. 18d 14hTue 17 Nov, 11:31 UTC
  5. 25d 14hTue 24 Nov, 11:31 UTC
  6. 32d 14hTue 1 Dec, 11:31 UTC
  7. 34d 21hThu 3 Dec, 19:00 UTCFW
  8. 39d 14hTue 8 Dec, 11:31 UTC

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 11:31 UTC30d ago 1 – running 1
Sun 27 Sep, 07:47 UTC32d ago 2 held half 2.2 days 2
Sat 26 Sep, 09:48 UTC33d ago 2 – 0.9 days 0
Fri 25 Sep, 14:19 UTC34d ago 2 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on testing when wipe day comes?

Averaged over its recent wipes, the crowd reached 2 at the peak. The crowd on the latest wipe peaked 1 hours in. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

How often does testing wipe?

testing's schedule cannot be confirmed from the wipes on record, which are too few; its tag guides the prediction. Mark Tuesday 3 November at 11:31 UTC: that is the next wipe. 30 days 9 hours is how long the current world has been up. Look in its tags and you will find a weekly wipe schedule.

Lists and filters

Where does testing appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include testing: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly and it shows up.

How should you read the tags on testing?

These are the tags testing puts out, and the game's server browser reads them: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts5 (Group limit): Teams cap at 5; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs165217 (Build): The build is 165217; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes happen every week; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

Which map is in play on testing?

A procedural map of size 2,500 with seed 53296983 is what testing runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on testing, and what settings does it use?

No gather rate appears in testing's name. 5 players is the group cap. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is testing on?

The setup is Rust network protocol 2633 and build 165217 on Windows, and that is testing. Steam keeps it updated, but your game has to be on the same protocol to join.

Is testing online, and how often does it stay up?

You will find testing offline right now, with its last sighting 29 days 5 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. It came to Rust Server Rank on 20 September 2026 for the first time.

Where does testing sit?

No region is published by testing. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 185.189.255.249:35400.

Numbers

Is testing a busy server?

Right now testing is offline, last seen 29 days 5 hours ago.

Where does testing place in the rankings?

Over the last seven days, testing has clocked the player hours that put it at #16,773, inside the top 70% of all ranked servers.

Connect

How do you get into testing?

Press F1 in Rust to bring up the console, then enter client.connect 185.189.255.249:35400. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^w,gmvanilla,cs165217,ts5,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The slot count is 50.
ts5
Group limit Teams cap at 5.
v2633
Protocol Protocol 2633 is required, so your game must be on that version.
cs165217
Build The build is 165217.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly Wipes happen every week.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.