Rust Server RankThe weekly server chart
On air 11,789 servers on air 78,653 listening now 3,571 with a crowd 243 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

HARDZONE PVE|Quest|Skills|RaidBases|15.10

Online 185.189.255.248:35300 checked 15m ago

biweekly wipes vanillamoddedoxidepve
This week
1,906down 695
Last week
No. 1,211
Peak
No. 1,173
Days on chart
40
1/ 200
players now
0% full
3
7-day average
peak 12
#1,906
rank
top 9%
14d ago
last wipe
biweekly schedule
6d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep1,505
  2. 1 Oct2,464
  3. 8 Oct1,179
  4. 15 Oct1,356
  5. 22 Oct1,211
  6. now1,827
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
02.557.51023:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

13.9 days
usual gap
between real wipes
24
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 12

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 13d 16hThu 12 Nov, 14:49 UTC
  3. 27d 16hThu 26 Nov, 14:49 UTC
  4. 34d 20hThu 3 Dec, 19:00 UTCFW
  5. 41d 16hThu 10 Dec, 14:49 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 3 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:49 UTC14d ago 24 – running 5
Thu 1 Oct, 18:09 UTC FW28d ago 24 halved by day 12 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on HARDZONE PVE|Quest|Skills|RaidBases|15.10 when wipe day comes?

24 players is the average busiest figure across its recent wipes. 3 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. On the wipes that did not hold, the fall below half came by day 12.

When does HARDZONE PVE|Quest|Skills|RaidBases|15.10 wipe?

The prediction follows its tag, since HARDZONE PVE|Quest|Skills|RaidBases|15.10's logged wipes are too few to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it is running now dates from 14 days 7 hours. Its tags give a wipe schedule of one wipe every two weeks.

Lists and filters

Which Rust Server Rank filters and lists does HARDZONE PVE|Quest|Skills|RaidBases|15.10 turn up in?

These Rust Server Rank lists feature HARDZONE PVE|Quest|Skills|RaidBases|15.10: Modded Rust server rankings and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do HARDZONE PVE|Quest|Skills|RaidBases|15.10's tags tell you?

These are the tags HARDZONE PVE|Quest|Skills|RaidBases|15.10 puts out, and the game's server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Capacity: 200 slots; ts10 (Group limit): Teams cap at 10; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^p (PvE): Players leave each other alone; the world is what threatens you; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; jp0 (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

On what map does HARDZONE PVE|Quest|Skills|RaidBases|15.10 play?

Generated by the game, the map on HARDZONE PVE|Quest|Skills|RaidBases|15.10 is procedural and 4,250 in size.

What rules apply on HARDZONE PVE|Quest|Skills|RaidBases|15.10, and what settings does it use?

You will not find a gather rate in HARDZONE PVE|Quest|Skills|RaidBases|15.10's name. The group limit is 10 players. pve is the game mode, other players cannot fight you. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Its own description is vanilla: as Facepunch ships it: rates, kits and rules all unchanged. Anti-cheat: Valve's VAC is on.

Server info

What Rust version is HARDZONE PVE|Quest|Skills|RaidBases|15.10 on?

On Windows, HARDZONE PVE|Quest|Skills|RaidBases|15.10 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

How dependable is HARDZONE PVE|Quest|Skills|RaidBases|15.10, and is it online?

HARDZONE PVE|Quest|Skills|RaidBases|15.10 is live as you read this. About 17 hours ago it restarted last, judged by its reported uptime. 165 of 168 hours is 98% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.

What is performance like on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

Its average over the last 48 hours was 130 server fps; 44 was the lowest it went. The world carried as many as 143,490 entities, buildings and deployables among them. Memory use reached 5,688 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.

Where does HARDZONE PVE|Quest|Skills|RaidBases|15.10 sit?

No region comes from HARDZONE PVE|Quest|Skills|RaidBases|15.10. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 185.189.255.248:35300.

Player count

Is HARDZONE PVE|Quest|Skills|RaidBases|15.10 a busy server?

Right now 1 players are on HARDZONE PVE|Quest|Skills|RaidBases|15.10, with 200 slots in total. Averaging 3 players over the last week, it hit a high of 12. At 15:00 UTC it saw its busiest spell of the last 48 hours, averaging 8 players.

Where does HARDZONE PVE|Quest|Skills|RaidBases|15.10 sit in the Rust server rankings?

Over the last seven days, HARDZONE PVE|Quest|Skills|RaidBases|15.10 has clocked the player hours that put it at #1,906, inside the top 9% of all ranked servers.

Join details

What is the way to join HARDZONE PVE|Quest|Skills|RaidBases|15.10?

Press F1 in Rust to bring up the console, then enter client.connect 185.189.255.248:35300. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Head to https://hardzonepve.gamestores.app/ for its website.

Genre tags

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players Capacity: 200 slots.
ts10
Group limit Teams cap at 10.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules all unchanged.

Gameplay

^p
PvE Players leave each other alone; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Other

jp0
Custom tag A plugin or the owner set this tag, and it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.