Rust Server RankThe weekly server chart
On air 11,867 servers on air 96,005 listening now 3,901 with a crowd 390 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[RU] FANRust RAID SIMULATOR 1.0

Online 185.189.255.210:35100 checked 14m ago

moddedoxide
This week
15,024down 9.5k
Last week
No. 5,516
Peak
No. 4,820
Days on chart
35
0/ 200
players now
0% full
0
7-day average
peak 1
#15,024
rank
top 67%
12d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 26 Sep9,550
  2. 3 Oct6,009
  3. 15 Oct6,713
  4. 22 Oct5,516
  5. now15,190
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75117:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Sound check

Server performance

020040060080017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctFri 16 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:05 UTC12d ago 2 – running 1
Fri 16 Oct, 16:42 UTC12d ago 8 – 0.7 days 8
Thu 15 Oct, 20:21 UTC13d ago 8 – 0.8 days 4
Wed 14 Oct, 19:49 UTC14d ago 8 – 1 days 1
Wed 14 Oct, 06:48 UTC15d ago 7 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

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  1. 1 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 135/ 100
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  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 81/ 700
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  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 350/ 350
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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on [RU] FANRust RAID SIMULATOR 1.0 when wipe day comes?

Averaged over its recent wipes, the crowd reached 6 at the peak. The crowd on the latest wipe peaked 7 hours in.

When does [RU] FANRust RAID SIMULATOR 1.0 wipe?

No next wipe can be predicted on [RU] FANRust RAID SIMULATOR 1.0, which wipes at times that follow no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 12 days 6 hours is how long the current world has been up.

Tags

Where does [RU] FANRust RAID SIMULATOR 1.0 appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature [RU] FANRust RAID SIMULATOR 1.0: The EU Rust chart this week and Modded Rust server rankings. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on [RU] FANRust RAID SIMULATOR 1.0?

Here are the tags [RU] FANRust RAID SIMULATOR 1.0 publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): It holds 200 players; ts16 (Group limit): Teams cap at 16; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

On what map does [RU] FANRust RAID SIMULATOR 1.0 play?

The map on [RU] FANRust RAID SIMULATOR 1.0 is procedural, size 4,096, seed 121315421, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. The map goes by the name Custom Map.

What rules apply on [RU] FANRust RAID SIMULATOR 1.0, and what settings does it use?

The name of [RU] FANRust RAID SIMULATOR 1.0 does not state a gather rate. You can group up to 16 players. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is [RU] FANRust RAID SIMULATOR 1.0 running?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and [RU] FANRust RAID SIMULATOR 1.0 the server. The same protocol is required to join, and Steam takes care of the update.

How reliable is [RU] FANRust RAID SIMULATOR 1.0, and is it online now?

You will find [RU] FANRust RAID SIMULATOR 1.0 online at this moment. Its own uptime figure puts the last restart at roughly 30 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Is [RU] FANRust RAID SIMULATOR 1.0 smooth to play on?

Its average over the last 48 hours was 510 server fps; 505 was the lowest it went. The world carried as many as 44,259 entities, buildings and deployables among them. At its highest, memory use hit 3,326 MB. Lag, to players, is those two things together: low fps and a rising entity count.

Where in the world is [RU] FANRust RAID SIMULATOR 1.0 based?

Its name points to Europe, though [RU] FANRust RAID SIMULATOR 1.0 publishes no region tag. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 185.189.255.210:35100 is its address.

Population

Is [RU] FANRust RAID SIMULATOR 1.0 a busy server?

The live picture at [RU] FANRust RAID SIMULATOR 1.0: 0 players, 200 slots. It peaked at 1 players in the last seven days, averaging 0. The busiest point in the last 48 hours came at 07:00 UTC, averaging 0 players.

Where does [RU] FANRust RAID SIMULATOR 1.0 place in the rankings?

Over the last seven days, [RU] FANRust RAID SIMULATOR 1.0 has clocked the player hours that put it at #15,024, inside the top 67% of all ranked servers.

Join details

What is the way to join [RU] FANRust RAID SIMULATOR 1.0?

Press F1 in Rust to bring up the console, then enter client.connect 185.189.255.210:35100. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Head to https://fanrust.ru for its website.

Genre tags

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp200
Max players It holds 200 players.
ts16
Group limit Teams cap at 16.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.