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On air 11,733 servers on air 63,580 listening now 3,313 with a crowd 197 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

MAR Rust Test Baseline

Offline 185.175.93.132:28115 checked 40d ago

moddedcarbon
This week
15,405NEW
Last week
–
Peak
No. 15,359
Days on chart
7
0/ 4
players now
0% full
0
7-day average
peak –
#15,405
rank
no region published
43d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

When does MAR Rust Test Baseline wipe?

No rhythm can be read yet from the wipes on record for MAR Rust Test Baseline. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 43 days 8 hours is how long the current world has been up.

Lists and filters

Which Rust Server Rank filters and lists does MAR Rust Test Baseline turn up in?

These Rust Server Rank lists feature MAR Rust Test Baseline: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on MAR Rust Test Baseline?

The game's server browser picks up the tags MAR Rust Test Baseline publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs163794 (Build): Running game build 163794; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): The Carbon plugin framework is installed. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does MAR Rust Test Baseline play?

Generated by the game, the map on MAR Rust Test Baseline is procedural.

What settings and rules does MAR Rust Test Baseline have in place?

You will not find a gather rate in MAR Rust Test Baseline's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is switched on.

Server details

Which Rust build is MAR Rust Test Baseline running?

Rust network protocol 2633 and build 163794 is the version, Windows the system, and MAR Rust Test Baseline the server. The same protocol is required to join, and Steam takes care of the update.

Is MAR Rust Test Baseline online, and how often does it stay up?

You will find MAR Rust Test Baseline offline right now, with its last sighting 40 days 8 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 16 September 2026 it first appeared on Rust Server Rank.

In which location is MAR Rust Test Baseline hosted?

No region is published by MAR Rust Test Baseline. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 185.175.93.132:28115.

Player count

What kind of population does MAR Rust Test Baseline carry?

Offline at the moment, MAR Rust Test Baseline was last seen 40 days 8 hours ago.

What position does MAR Rust Test Baseline hold among Rust servers?

Over the last seven days, MAR Rust Test Baseline has clocked the player hours that put it at #15,405, inside the top – of all ranked servers.

Connect

How do you get into MAR Rust Test Baseline?

Press F1 in Rust to bring up the console, then enter client.connect 185.175.93.132:28115. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp4
Max players The slot count is 4.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2633
Protocol Your game has to match protocol 2633 to get in.
cs163794
Build Running game build 163794.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.