Rust Server RankThe weekly server chart
On air 11,741 servers on air 62,626 listening now 3,351 with a crowd 195 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

TroubleChute

Offline 185.165.242.34:28015 checked 20d ago

moddedcarbon
This week
15,837up 121
Last week
No. 15,958
Peak
No. 15,837
Days on chart
8
0/ 10
players now
0% full
0
7-day average
peak –
#15,837
rank
top 72%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 9 Oct15,958
  2. now15,837
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 190/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 67/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 12/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 20/ 1000
The request line

Quick answers

from the figures on this page

Wipe days

On what schedule does TroubleChute wipe?

No rhythm can be read yet from the wipes on record for TroubleChute. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 25 days 21 hours is how long the current world has been up.

Tag guide

Where does TroubleChute appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature TroubleChute: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it shows up.

How should you read the tags on TroubleChute?

The game's server browser picks up the tags TroubleChute publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166652 (Build): Build number: 166652; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Carbon, the plugin framework, is running here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

On what map does TroubleChute play?

A procedural map is what TroubleChute runs, generated by the game.

What rules apply on TroubleChute, and what settings does it use?

The name of TroubleChute does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Carbon. Anti-cheat: Valve's VAC is on.

Server details

Which Rust build is TroubleChute running?

The setup is Rust network protocol 2634 and build 166652 on Windows, and that is TroubleChute. The same protocol is required to join, and Steam takes care of the update.

Is TroubleChute online, and how often does it stay up?

Down at the moment: TroubleChute was last seen 20 days 7 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 9 October 2026 for the first time.

Where does TroubleChute sit?

No region comes from TroubleChute. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 185.165.242.34:28015.

Player count

How many players does TroubleChute usually have?

The last time TroubleChute was seen was 20 days 7 hours ago; it is offline now.

Where does TroubleChute place in the rankings?

Over the last seven days, TroubleChute has clocked the player hours that put it at #15,837, inside the top 72% of all ranked servers.

Connect

What is the way to join TroubleChute?

In Rust, press F1 and enter client.connect 185.165.242.34:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs166652
Build Build number: 166652.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.