Rust Server RankThe weekly server chart
On air 11,849 servers on air 73,470 listening now 3,705 with a crowd 219 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Offline Multiplayer Simulation

Offline 185.146.53.122:28015 checked 36d ago

moddedcarbon
This week
15,460down 6.5k
Last week
No. 9,000
Peak
No. 8,992
Days on chart
10
0/ 10
players now
0% full
0
7-day average
peak –
#15,460
rank
top 67%
36d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 22 Sep9,000
  2. now15,460
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepMon 21 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 14:52 UTC36d ago 1 – running 0
Mon 21 Sep, 15:45 UTC37d ago 1 – 1 days 1
Sat 19 Sep, 16:24 UTC39d ago 1 – 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at Offline Multiplayer Simulation?

Averaged over its recent wipes, the crowd reached 1 at the peak. The crowd on the latest wipe peaked 0 hours in.

How often does Offline Multiplayer Simulation wipe?

There is no telling the next wipe on Offline Multiplayer Simulation: it wipes whenever it chooses, with no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 36 days 22 hours is how long the current world has been up.

Tag guide

Where does Offline Multiplayer Simulation appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Offline Multiplayer Simulation: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Offline Multiplayer Simulation?

Here are the tags Offline Multiplayer Simulation publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Plugin framework in use: Carbon. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does Offline Multiplayer Simulation play?

The game generates the procedural map that Offline Multiplayer Simulation runs.

What settings and rules does Offline Multiplayer Simulation have in place?

The name of Offline Multiplayer Simulation does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Carbon. The VAC anti-cheat from Valve is on.

Server details

What Rust version is Offline Multiplayer Simulation on?

On Windows, Offline Multiplayer Simulation runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Offline Multiplayer Simulation, and is it online?

Last seen 36 days 17 hours ago, Offline Multiplayer Simulation is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 19 September 2026 for the first time.

Where does Offline Multiplayer Simulation sit?

No region comes from Offline Multiplayer Simulation. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 185.146.53.122:28015 is its address.

Player count

What kind of population does Offline Multiplayer Simulation carry?

Right now Offline Multiplayer Simulation is offline, last seen 36 days 17 hours ago.

Where does Offline Multiplayer Simulation place in the rankings?

The last seven days of player hours rank Offline Multiplayer Simulation at #15,460, inside the top 67% of ranked servers.

How to join

What is the way to join Offline Multiplayer Simulation?

Press F1 in Rust to bring up the console, then enter client.connect 185.146.53.122:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2633
Protocol Your game has to match protocol 2633 to get in.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.