Rust Server RankThe weekly server chart
On air 11,649 servers on air 43,286 listening now 3,030 with a crowd 94 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad

Online NA · us1 185.141.204.9:28016 checked 9m ago

2x quad weekly wipes moddedoxide
This week
4,942up 918
Last week
No. 5,860
Peak
No. 4,885
Days on chart
40
0/ 150
players now
0% full
0
7-day average
peak 2
#4,942
rank
top 22% · #842 in NA
6d ago
last wipe
weekly schedule
7d 10h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep5,164
  2. 1 Oct6,056
  3. 8 Oct7,578
  4. 15 Oct6,157
  5. 22 Oct5,860
  6. now4,937
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 45% in NA, and #309 of the quad servers (top 37%). Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

14 days
usual gap
between real wipes
80%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 1.5

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 21d 11hThu 19 Nov, 20:04 UTC
  3. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:04 UTC6d ago 1 – running 0
Thu 15 Oct, 22:18 UTC13d ago 2 held half 6.9 days 1
Thu 8 Oct, 20:05 UTC20d ago 1 halved by day 2 7.1 days 0
Thu 1 Oct, 20:11 UTC FW27d ago 2 held half 7 days 0
Thu 24 Sep, 20:12 UTC34d ago 3 halved by day 1 7 days 0
Thu 17 Sep, 20:16 UTC41d ago 2 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · weekly · 2 on average 4/ 200
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  5. 5 WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDNA · trio · 2x · weekly · 189 on average 10/ 200
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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad when wipe day comes?

The busiest moments of its recent wipes averaged 1 players. It took 3 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 60% of its recent wipes. On the wipes that did not hold, the fall below half came by day 1.5.

How often does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad wipe?

[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad follows a wipe rhythm of every other Thursday at 20:04 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it is running now dates from 6 days 12 hours. Its tags carry a schedule of wipes once a week.

Tag guide

Where does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad: Best 2x Rust servers, Modded Rust server rankings and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x and it shows up.

How should you read the tags on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

These are the tags [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp150 (Max players): Capacity: 150 slots; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $rus1 (Region code): Filed under region code us1; ^w (Weekly): Wipes happen every week; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; NA (North America): North America is where the browser lists it; sc3 (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

A procedural map of size 4,000 with seed 1367813147 is what [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad, and what settings does it use?

By its name, [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad runs 2x gather. 4 players is the group cap (quad). survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Server info

Which Rust build is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad running?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad the server. The same protocol is required to join, and Steam takes care of the update.

How reliable is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad, and is it online now?

Right now [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is up and taking players. Its own uptime figure puts the last restart at roughly 6 days 11 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. On 13 September 2026 it first appeared on Rust Server Rank.

How smoothly does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad run?

Its average over the last 48 hours was 20 server fps; 10 was the lowest it went. Up to 93,410 entities sat in the world: buildings, deployables and the rest. Memory use reached 4,403 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

Where in the world is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad based?

[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad shows a NA tag and puts itself in North America, with us1 as its region code. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 185.141.204.9:28016 is its address.

Player count

Is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad a busy server?

The live picture at [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad: 0 players, 150 slots. It peaked at 2 players in the last seven days, averaging 0. The busiest point in the last 48 hours came at 00:00 UTC, averaging 1 players.

What position does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad hold among Rust servers?

In North America the player-hours chart puts [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad at #842; across all ranked servers that is #4,942 and the top 22% over the last seven days. In the quad category it holds #309.

Connect

How do you get into [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

Press F1 in Rust to bring up the console, then enter client.connect 185.141.204.9:28016. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/nGwg8PcUVb.

Genre tags

Server tags

what each one means

Published as mp150,ptrak,$rus1,v2635,^w,NA,gmrust,cs168909,sc3,ts4,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp150
Max players Capacity: 150 slots.
ts4
Group limit Teams cap at 4.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$rus1
Region code Filed under region code us1.

Wipe schedule

^w
Weekly Wipes happen every week.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Region

NA
North America North America is where the browser lists it.

Other

sc3
Custom tag Rust does not define this tag as standard: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.