Rust Server RankThe weekly server chart
On air 11,835 servers on air 94,909 listening now 3,850 with a crowd 528 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Hazma Rust #2 - Semi Vanilla 2x (Squad)

Offline 185.135.81.17:35006 checked 9d ago

2x biweekly wipes vanillamoddedoxide
This week
15,326down 10.9k
Last week
No. 4,471
Peak
No. 4,242
Days on chart
23
0/ 200
players now
0% full
0
7-day average
peak –
#15,326
rank
top 69%
14d ago
last wipe
biweekly schedule
6d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 5 Oct7,306
  2. 12 Oct4,646
  3. 19 Oct4,471
  4. now15,326
RankRank in region
15k10k15k20k4 Oct8 Oct13 Oct17 Oct22 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

10.8 days
usual gap
between real wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 13d 11hThu 12 Nov, 08:40 UTC
  3. 27d 11hThu 26 Nov, 08:40 UTC
  4. 34d 22hThu 3 Dec, 19:00 UTCFW
  5. 41d 11hThu 10 Dec, 08:40 UTC

The first 48 hours of its last wipes

Thu 15 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 08:40 UTC14d ago 3 – running 0
Sun 4 Oct, 12:21 UTC25d ago 5 halved by day 4 10.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on Hazma Rust #2 - Semi Vanilla 2x (Squad) when wipe day comes?

Averaged over its recent wipes, the crowd reached 4 at the peak. 11 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. If the crowd did not hold, it was under half by day 4.

On what schedule does Hazma Rust #2 - Semi Vanilla 2x (Squad) wipe?

The prediction follows its tag, since Hazma Rust #2 - Semi Vanilla 2x (Squad)'s logged wipes are too few to confirm the schedule. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. It has been on this world for 14 days 12 hours. Its tags give a wipe schedule of one wipe every two weeks.

Tags

Which Rust Server Rank filters and lists does Hazma Rust #2 - Semi Vanilla 2x (Squad) turn up in?

These Rust Server Rank lists include Hazma Rust #2 - Semi Vanilla 2x (Squad): Best 2x Rust servers and Modded Rust server rankings. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

How should you read the tags on Hazma Rust #2 - Semi Vanilla 2x (Squad)?

These are the tags Hazma Rust #2 - Semi Vanilla 2x (Squad) puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): It holds 200 players; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, run the same version: protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

On what map does Hazma Rust #2 - Semi Vanilla 2x (Squad) play?

The map on Hazma Rust #2 - Semi Vanilla 2x (Squad) is procedural, size 4,000, seed 897176852, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on Hazma Rust #2 - Semi Vanilla 2x (Squad), and what settings does it use?

By its name, Hazma Rust #2 - Semi Vanilla 2x (Squad) runs 2x gather. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Its own description is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is Hazma Rust #2 - Semi Vanilla 2x (Squad) on?

Rust network protocol 2634 and build 166652 is the version, Windows the system, and Hazma Rust #2 - Semi Vanilla 2x (Squad) the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Hazma Rust #2 - Semi Vanilla 2x (Squad), and is it online?

You will find Hazma Rust #2 - Semi Vanilla 2x (Squad) offline right now, with its last sighting 9 days 23 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 4 October 2026, logged by Rust Server Rank.

Where in the world is Hazma Rust #2 - Semi Vanilla 2x (Squad) based?

No region is published by Hazma Rust #2 - Semi Vanilla 2x (Squad). Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 185.135.81.17:35006.

Numbers

What kind of population does Hazma Rust #2 - Semi Vanilla 2x (Squad) carry?

The last time Hazma Rust #2 - Semi Vanilla 2x (Squad) was seen was 9 days 23 hours ago; it is offline now.

What position does Hazma Rust #2 - Semi Vanilla 2x (Squad) hold among Rust servers?

Over the last seven days, Hazma Rust #2 - Semi Vanilla 2x (Squad) has clocked the player hours that put it at #15,326, inside the top 69% of all ranked servers.

Connect

What is the way to join Hazma Rust #2 - Semi Vanilla 2x (Squad)?

In Rust, press F1 and enter client.connect 185.135.81.17:35006 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^v,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp200
Max players It holds 200 players.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, run the same version: protocol 2634.
cs166652
Build Running game build 166652.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.