Rust Server RankThe weekly server chart
On air 11,680 servers on air 52,558 listening now 3,201 with a crowd 137 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)

Offline 185.135.81.17:35000 checked 10d ago

2x weekly wipes moddedoxide
This week
12,988down 7.8k
Last week
No. 5,216
Peak
No. 5,160
Days on chart
23
1/ 100
players now
1% full
0
7-day average
peak –
#12,988
rank
top 59%
20d ago
last wipe
weekly schedule
15h
next wipe
Fri 30 Oct, 00:59 UTC
The chart run

Rank

daily · 1 is best
  1. 4 Oct14,129
  2. 11 Oct7,106
  3. 18 Oct5,216
  4. now12,988
RankRank in region
15k10k15k20k3 Oct7 Oct12 Oct16 Oct21 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 00:59 UTC, in 15h. Its weekly schedule tag · low confidence

5.9 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

  1. 15hFri 30 Oct, 00:59 UTC
  2. 7d 9hThu 5 Nov, 19:00 UTCFW
  3. 7d 15hFri 6 Nov, 00:59 UTC
  4. 14d 15hFri 13 Nov, 00:59 UTC
  5. 21d 15hFri 20 Nov, 00:59 UTC
  6. 28d 15hFri 27 Nov, 00:59 UTC
  7. 35d 9hThu 3 Dec, 19:00 UTCFW
  8. 35d 15hFri 4 Dec, 00:59 UTC

The first 48 hours of its last wipes

Fri 9 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 00:59 UTC20d ago 2 – running 0
Sat 3 Oct, 02:50 UTC26d ago 1 halved by day 2 5.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
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  3. 3 Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 278 on average 218/ 240
  4. 4 MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 275 on average 271/ 1900
  5. 5 РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average 58/ 100
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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

The busiest moments of its recent wipes averaged 2 players. 10 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. Where it failed to hold, day 2 is when the crowd went under half.

How often does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) wipe?

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)'s schedule cannot be confirmed from the wipes on record, which are too few; its tag guides the prediction. Mark Friday 30 October at 00:59 UTC: that is the next wipe. The world it is running now dates from 20 days 8 hours. The tags state that wipes happen weekly.

Tag guide

Which Rust Server Rank filters and lists does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) turn up in?

These Rust Server Rank lists feature Hazma Rust #1 - Modded 2x (Solo/Duo/Trio): Best 2x Rust servers and Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x and it shows up.

What do Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)'s tags tell you?

The game's server browser picks up the tags Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166652 (Build): Build number: 166652; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^w (Weekly): It wipes weekly; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

Which map is in play on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

The map on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is procedural, size 4,000, seed 621411223, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. The map goes by the name Custom Map.

What rules apply on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio), and what settings does it use?

The name says it: 2x gather on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Server details

What Rust version is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) on?

The setup is Rust network protocol 2634 and build 166652 on Windows, and that is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). To join, your game must be on the same protocol; Steam handles that update.

Is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) online, and how often does it stay up?

Down at the moment: Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) was last seen 10 days 12 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 3 October 2026 for the first time.

In which location is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) hosted?

No region comes from Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 185.135.81.17:35000.

Numbers

What kind of population does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) carry?

Right now Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is offline, last seen 10 days 12 hours ago.

Where does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) place in the rankings?

Over the last seven days, Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) has clocked the player hours that put it at #12,988, inside the top 59% of all ranked servers.

Join details

How do you get into Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Press F1 in Rust to bring up the console, then enter client.connect 185.135.81.17:35000. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs166652
Build Build number: 166652.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.