Rust Server RankThe weekly server chart
On air 11,879 servers on air 98,401 listening now 3,904 with a crowd 400 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

![PVE] WARNING! There Are Zombies

Online 185.125.205.113:28080 checked 7m ago

moddedoxidepve
This week
2,262down 403
Last week
No. 1,859
Peak
No. 1,859
Days on chart
40
3/ 50
players now
6% full
2
7-day average
peak 9
#2,262
rank
top 10%
13d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 24 Sep3,311
  2. 1 Oct3,670
  3. 8 Oct15,688
  4. 15 Oct6,033
  5. 22 Oct1,859
  6. now2,277
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0246817:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.1 days
usual gap
between real wipes
5
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7

The first 48 hours of its last wipes

Thu 15 OctMon 5 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 45 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:40 UTC13d ago 9 – running 0
Mon 5 Oct, 19:15 UTC23d ago 1 halved by day 7 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average 172/ 2000
  2. 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average 312/ 2000
  3. 3 Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average 62/ 200
  4. 4 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average 60/ 200
  5. 5 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average 36/ 300
  6. 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average 81/ 100
The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on ![PVE] WARNING! There Are Zombies when wipe day comes?

The busiest moments of its recent wipes averaged 5 players. It took 45 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. If the crowd did not hold, it was under half by day 7.

How often does ![PVE] WARNING! There Are Zombies wipe?

No rhythm can be read yet from the wipes on record for ![PVE] WARNING! There Are Zombies. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 13 days 19 hours.

Lists and filters

Where does ![PVE] WARNING! There Are Zombies appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature ![PVE] WARNING! There Are Zombies: Modded Rust server rankings, Rust PvE servers, ranked and Rust zombie servers, ranked. Filter the server list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.

What is meant by the tags on ![PVE] WARNING! There Are Zombies?

The game's server browser picks up the tags ![PVE] WARNING! There Are Zombies publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^p (PvE): Players leave each other alone; the world is what threatens you; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on ![PVE] WARNING! There Are Zombies?

The map on ![PVE] WARNING! There Are Zombies is procedural, size 4,000, seed 661884933, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on ![PVE] WARNING! There Are Zombies, and what settings does it use?

You will not find a gather rate in ![PVE] WARNING! There Are Zombies's name. The game's default applies: groups of up to 8 players. It runs pve, other players cannot fight you. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.

Server details

What Rust version is ![PVE] WARNING! There Are Zombies on?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is ![PVE] WARNING! There Are Zombies. The same protocol is required to join, and Steam takes care of the update.

Is ![PVE] WARNING! There Are Zombies online, and how often does it stay up?

![PVE] WARNING! There Are Zombies is live as you read this. Going by the uptime it reports, the last restart was about 2 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.

Is ![PVE] WARNING! There Are Zombies smooth to play on?

Never below 58, it averaged 84 server fps across the last 48 hours. The world carried as many as 68,816 entities, buildings and deployables among them. At its highest, memory use hit 2,819 MB. Lag, to players, is those two things together: low fps and a rising entity count.

Where does ![PVE] WARNING! There Are Zombies sit?

No region comes from ![PVE] WARNING! There Are Zombies. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 185.125.205.113:28080 is its address.

Player count

How many players does ![PVE] WARNING! There Are Zombies usually have?

Right now 3 players are on ![PVE] WARNING! There Are Zombies, with 50 slots in total. Averaging 2 players over the last week, it hit a high of 9. At 19:00 UTC it saw its busiest spell of the last 48 hours, averaging 4 players.

Where does ![PVE] WARNING! There Are Zombies place in the rankings?

A seven-day player-hours count places ![PVE] WARNING! There Are Zombies at #2,262 across every ranked server, within the top 10%.

How to join

What is the way to join ![PVE] WARNING! There Are Zombies?

In Rust, press F1 and enter client.connect 185.125.205.113:28080 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://discord.com/invite/MQ47svfqkV for its website.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Gameplay

^p
PvE Players leave each other alone; the world is what threatens you.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.