Artist page · Modded
PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9
Offline 180.149.231.166:28015 checked 35d ago
- Last week
- No. 15,850
- Peak
- No. 9,811
- Days on chart
- 10
Rank
- 23 Sep15,850
- now15,502
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes 497/ 500
- 2 Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes 309/ 300
- 3 Atlas - US 2X Monthly | Vanilla+ | No BP Wipes 116/ 150
- 4 EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr 110/ 150
- 5 Magic Rust #18 — Vanilla 2x | Pyccкий 27/ 100
- 6 MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 158/ 1000
Quick answers
Wipe times
On what schedule does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 wipe?
The record of wipes on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 53 days 1 hours.
Tag guide
Where does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9: Best 2x Rust servers and Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What do PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9's tags tell you?
Here are the tags PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Capacity: 20 slots; ts100 (Group limit): Teams cap at 100; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs163493 (Build): The build is 163493; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
What settings and rules does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 have in place?
The name says it: 2x gather on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9. 100 players is the group cap. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.
Server details
What Rust version is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 on?
Rust network protocol 2633 and build 163493 is the version, Windows the system, and PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9, and is it online?
You will find PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 offline right now, with its last sighting 35 days ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 14 September 2026 it first appeared on Rust Server Rank.
Where does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 sit?
No region comes from PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 180.149.231.166:28015 is its address.
Numbers
What kind of population does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 carry?
The last time PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 was seen was 35 days ago; it is offline now.
What position does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 hold among Rust servers?
Over the last seven days, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 has clocked the player hours that put it at #15,502, inside the top 68% of all ranked servers.
Join details
What is the way to join PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9?
Press F1 in Rust to bring up the console, then enter client.connect 180.149.231.166:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.