Rust Server RankThe weekly server chart
On air 11,841 servers on air 73,926 listening now 3,704 with a crowd 221 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Testing DO NOT ENTER

Offline SA 179.37.82.15:29015 checked 10d ago

monthly wipes vanillamoddedoxide
This week
15,266down 5.5k
Last week
No. 9,757
Peak
No. 9,298
Days on chart
8
0/ 50
players now
0% full
0
7-day average
peak –
#15,266
rank
top 69% · #204 in SA
11d ago
last wipe
monthly schedule
7d 5h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 18 Oct9,757
  2. now15,266
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers, top 88% in SA. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 04:18 UTC11d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on Testing DO NOT ENTER when wipe day comes?

The busiest moments of its recent wipes averaged 1 players. It took 0 hours from the latest wipe for the crowd to peak.

On what schedule does Testing DO NOT ENTER wipe?

There is one wipe a month on Testing DO NOT ENTER: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. 11 days 9 hours is how long the current world has been up. Its tags list wipes once a month.

Tag guide

Where does Testing DO NOT ENTER appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Testing DO NOT ENTER: Modded Rust server rankings. You can find it on the server list by applying these filters: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on Testing DO NOT ENTER?

The game's server browser picks up the tags Testing DO NOT ENTER publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167781 (Build): Build number: 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^m (Monthly): It wipes monthly, with the force wipe from Facepunch; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; SA (South America): South America is where the browser lists it. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

On what map does Testing DO NOT ENTER play?

The map on Testing DO NOT ENTER is procedural, size 4,096, seed 1337, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does Testing DO NOT ENTER have in place?

No gather rate appears in Testing DO NOT ENTER's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Its own description is vanilla: as Facepunch ships it: rates, kits and rules all unchanged. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is Testing DO NOT ENTER on?

On Windows, Testing DO NOT ENTER runs Rust network protocol 2634 and build 167781. Steam keeps it updated, but your game has to be on the same protocol to join.

Is Testing DO NOT ENTER online, and how often does it stay up?

You will find Testing DO NOT ENTER offline right now, with its last sighting 10 days 13 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 18 October 2026 it first appeared on Rust Server Rank.

Where in the world is Testing DO NOT ENTER based?

With its SA tag, Testing DO NOT ENTER lists itself in South America. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 179.37.82.15:29015.

Population

What kind of population does Testing DO NOT ENTER carry?

The last time Testing DO NOT ENTER was seen was 10 days 13 hours ago; it is offline now.

What position does Testing DO NOT ENTER hold among Rust servers?

In South America the player-hours chart puts Testing DO NOT ENTER at #204; across all ranked servers that is #15,266 and the top 69% over the last seven days.

How to join

What is the way to join Testing DO NOT ENTER?

Press F1 in Rust to bring up the console, then enter client.connect 179.37.82.15:29015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/AFCK2MPMCB.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,SA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 players.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167781
Build Build number: 167781.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly It wipes monthly, with the force wipe from Facepunch.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules all unchanged.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

SA
South America South America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.