Artist page · Modded
Testing DO NOT ENTER
Offline SA 179.37.19.42:29015 checked 4d ago
- Last week
- –
- Peak
- No. 15,266
- Days on chart
- 5
Rank
Top 69% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 RustArgentinaSergiopalm PVP/PVE 1/ 100
- 2 BRASUKA - VANILLA | MENSAL | SEM LIMITE 1/ 200
- 3 Rustoria.co - BR Long 33/ 200
- 4 [LATAM] Sudamerica United | 26/10 Wipe 2/ 200
- 5 PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCE 2/ 100
- 6 [LATAM] Nakers | Sin Limite | Mensual 2/ 120
Quick answers
Wipe days
On what schedule does Testing DO NOT ENTER wipe?
It is an estimate from the force wipe, the next wipe on Testing DO NOT ENTER. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been on this world for 11 days 9 hours. The tags carry a monthly schedule for wipes.
Tag guide
Where does Testing DO NOT ENTER appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Testing DO NOT ENTER: Modded Rust server rankings. Filter the server list by Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it shows up.
How should you read the tags on Testing DO NOT ENTER?
Here are the tags Testing DO NOT ENTER publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs167781 (Build): Running game build 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; SA (South America): In the server browser it sits under South America. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
Which map is in play on Testing DO NOT ENTER?
The map on Testing DO NOT ENTER is procedural, size 4,096, seed 1337, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What rules apply on Testing DO NOT ENTER, and what settings does it use?
The name of Testing DO NOT ENTER does not state a gather rate. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Vanilla is its own label: no changed rates, kits or rules: this is the game Facepunch ships. Valve's VAC anti-cheat is switched on.
Server info
Which Rust build is Testing DO NOT ENTER running?
Rust network protocol 2635 and build 167781 is the version, Windows the system, and Testing DO NOT ENTER the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is Testing DO NOT ENTER, and is it online?
You will find Testing DO NOT ENTER offline right now, with its last sighting 4 days 8 hours ago. It was up 0% of the time across the last 3 full days, 0 of 72 hours. On 25 October 2026 it first appeared on Rust Server Rank.
Where in the world is Testing DO NOT ENTER based?
In South America, Testing DO NOT ENTER lists itself with its SA tag. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 179.37.19.42:29015 is its address.
Player count
Is Testing DO NOT ENTER a busy server?
The last time Testing DO NOT ENTER was seen was 4 days 8 hours ago; it is offline now. The seven-day average for players is 0.
What position does Testing DO NOT ENTER hold among Rust servers?
In South America the player-hours chart puts Testing DO NOT ENTER at #203; across all ranked servers that is #15,335 and the top 69% over the last seven days.
Connect
How do you get into Testing DO NOT ENTER?
You can type client.connect 179.37.19.42:29015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://discord.com/invite/AFCK2MPMCB for its website.
