Artist page · Modded
Testing DO NOT ENTER
Offline SA 179.37.0.31:29015 checked 4d ago
- Last week
- –
- Peak
- No. 13,679
- Days on chart
- 6
Rank
Top 62% of all ranked servers, top 82% in SA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 RustArgentinaSergiopalm PVP/PVE 0/ 100
- 2 BRASUKA - VANILLA | MENSAL | SEM LIMITE 0/ 200
- 3 Rustoria.co - BR Long 29/ 200
- 4 [LATAM] Sudamerica United | 26/10 Wipe 2/ 200
- 5 PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCE 5/ 100
- 6 [LATAM] Nakers | Sin Limite | Mensual 2/ 120
Quick answers
Reset schedule
On what schedule does Testing DO NOT ENTER wipe?
This projection for Testing DO NOT ENTER comes from the force wipe and is an estimate. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. 11 days 3 hours is how long the current world has been up. The tags carry a monthly schedule for wipes.
Tags
Which Rust Server Rank filters and lists does Testing DO NOT ENTER turn up in?
These Rust Server Rank lists include Testing DO NOT ENTER: Modded Rust server rankings. Filter the server list by Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it shows up.
What is meant by the tags on Testing DO NOT ENTER?
Here are the tags Testing DO NOT ENTER publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^m (Monthly): It wipes monthly, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; SA (South America): In the server browser it sits under South America. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
On what map does Testing DO NOT ENTER play?
A procedural map of size 4,096 with seed 1337 is what Testing DO NOT ENTER runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What rules apply on Testing DO NOT ENTER, and what settings does it use?
The name of Testing DO NOT ENTER does not state a gather rate. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. The VAC anti-cheat from Valve is on.
Server details
What Rust version is Testing DO NOT ENTER on?
On Windows, Testing DO NOT ENTER runs Rust network protocol 2635 and build 167781. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is Testing DO NOT ENTER, and is it online?
Down at the moment: Testing DO NOT ENTER was last seen 4 days 2 hours ago. 5 of 96 hours is 5% of the time over the last 4 full days. On 24 October 2026 it first appeared on Rust Server Rank.
Where does Testing DO NOT ENTER sit?
With its SA tag, Testing DO NOT ENTER lists itself in South America. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 179.37.0.31:29015.
Player count
How many players does Testing DO NOT ENTER usually have?
Right now Testing DO NOT ENTER is offline, last seen 4 days 2 hours ago. Averaging 0 players over the last week, it hit a high of 1.
Where does Testing DO NOT ENTER sit in the Rust server rankings?
Seven days of player hours give Testing DO NOT ENTER #13,803 overall, the top 62% of ranked servers, and #195 in South America.
How to join
How do you get into Testing DO NOT ENTER?
You can type client.connect 179.37.0.31:29015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://discord.com/invite/AFCK2MPMCB for its website.
