Rust Server RankThe weekly server chart
On air 11,803 servers on air 71,182 listening now 3,639 with a crowd 205 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

eiiiiiiiiiiish

Offline 178.59.30.132:28015 checked 32d ago

moddedoxide
This week
14,558down 10.0k
Last week
No. 4,596
Peak
No. 4,596
Days on chart
14
1/ 50
players now
2% full
0
7-day average
peak –
#14,558
rank
top 61%
32d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 27 Sep4,596
  2. now14,558
RankRank in region
15k10k15k20k21 Sep24 Sep26 Sep29 Sep1 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 26 SepWed 23 SepMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 17:24 UTC32d ago 2 – running 1
Wed 23 Sep, 18:33 UTC35d ago 1 – 3 days 2
Mon 21 Sep, 18:15 UTC37d ago 2 held half 2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at eiiiiiiiiiiish?

2 players is the average busiest figure across its recent wipes. It took 6 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

When does eiiiiiiiiiiish wipe?

There is no telling the next wipe on eiiiiiiiiiiish: it wipes whenever it chooses, with no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 32 days 19 hours is how long the current world has been up.

Tags

Which Rust Server Rank filters and lists does eiiiiiiiiiiish turn up in?

These Rust Server Rank lists include eiiiiiiiiiiish: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on eiiiiiiiiiiish?

The game's server browser picks up the tags eiiiiiiiiiiish publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs164530 (Build): The build is 164530; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

On what map does eiiiiiiiiiiish play?

A procedural map of size 2,500 with seed 2032300406 is what eiiiiiiiiiiish runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on eiiiiiiiiiiish, and what settings does it use?

No gather rate appears in eiiiiiiiiiiish's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.

About the server

What Rust version is eiiiiiiiiiiish on?

The setup is Rust network protocol 2633 and build 164530 on Windows, and that is eiiiiiiiiiiish. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is eiiiiiiiiiiish, and is it online?

Last seen 32 days ago, eiiiiiiiiiiish is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 21 September 2026, logged by Rust Server Rank.

Where in the world is eiiiiiiiiiiish based?

There is no region published for eiiiiiiiiiiish. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 178.59.30.132:28015 is its address.

Player count

What kind of population does eiiiiiiiiiiish carry?

The last time eiiiiiiiiiiish was seen was 32 days ago; it is offline now.

What position does eiiiiiiiiiiish hold among Rust servers?

The last seven days of player hours rank eiiiiiiiiiiish at #14,558, inside the top 61% of ranked servers.

How to join

What is the way to join eiiiiiiiiiiish?

In Rust, press F1 and enter client.connect 178.59.30.132:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 players.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Your game has to match protocol 2633 to get in.
cs164530
Build The build is 164530.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.