Artist page · Modded · on air
Rusthouse Main
Online EU 178.25.126.19:28015 checked 13m ago
- Last week
- No. 3,721
- Peak
- No. 3,229
- Days on chart
- 40
Rank
- 24 Sep7,456
- 1 Oct11,706
- 8 Oct15,596
- 15 Oct15,854
- 22 Oct3,721
- now3,788
Top 17% of all ranked servers, top 48% in EU. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:12 UTC20d ago | 0 | – | running | 0 |
| Thu 1 Oct, 18:46 UTC FW27d ago | 1 | halved by day 2 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 17/ 700
- 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 5/ 1000
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 64/ 700
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 37/ 1000
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 4/ 1000
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 52/ 1000
Quick answers
Wipe times
What happens on wipe day at Rusthouse Main?
0 players is the average busiest figure across its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 2.
On what schedule does Rusthouse Main wipe?
Too few wipes are logged for Rusthouse Main to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 20 days 11 hours is how long the current world has been up. The tags carry a monthly schedule for wipes.
Lists and filters
Where does Rusthouse Main appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Rusthouse Main: The EU Rust chart this week and Modded Rust server rankings. Filter the server list by Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it shows up.
What is meant by the tags on Rusthouse Main?
Here are the tags Rusthouse Main publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Carbon, the plugin framework, is running here; EU (Europe): In the server browser it sits under Europe. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
On what map does Rusthouse Main play?
The map on Rusthouse Main is procedural, size 3,750, seed 712231994, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What rules apply on Rusthouse Main, and what settings does it use?
The name of Rusthouse Main does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is switched on.
Server details
What Rust version is Rusthouse Main on?
The setup is Rust network protocol 2635 and build 168909 on Windows, and that is Rusthouse Main. To join, your game must be on the same protocol; Steam handles that update.
Is Rusthouse Main online, and how often does it stay up?
You will find Rusthouse Main online at this moment. About 22 hours ago it restarted last, judged by its reported uptime. 167 of 168 hours is 99% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.
How smoothly does Rusthouse Main run?
Never below 122, it averaged 163 server fps across the last 48 hours. The world carried as many as 87,440 entities, buildings and deployables among them. It climbed to 3,173 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.
Where does Rusthouse Main sit?
The EU tag is what Rusthouse Main uses to list itself in Europe. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 178.25.126.19:28015.
Population
What kind of population does Rusthouse Main carry?
Of 100 slots on Rusthouse Main, 0 are taken at the moment. Averaging 1 players over the last week, it hit a high of 6. Its busiest hour in the last 48 hours was 18:00 UTC, when it averaged 2 players.
Where does Rusthouse Main sit in the Rust server rankings?
In Europe the player-hours chart puts Rusthouse Main at #1,397; across all ranked servers that is #3,782 and the top 17% over the last seven days.
Join details
What is the way to join Rusthouse Main?
You can type client.connect 178.25.126.19:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://discord.com/invite/HtSVTWzFtS for its website.