Rust Server RankThe weekly server chart
On air 11,637 servers on air 32,155 listening now 2,791 with a crowd 71 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

PVE Bots Server

Online 178.234.11.113:28015 checked 10m ago

moddedcarbon
This week
15,349down 224
Last week
No. 15,125
Peak
No. 4,632
Days on chart
36
0/ 10
players now
0% full
0
7-day average
peak –
#15,349
rank
top 69%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep15,837
  2. 1 Oct4,698
  3. 8 Oct10,650
  4. 15 Oct6,081
  5. 22 Oct15,125
  6. now15,349
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:52 UTC26d ago 1 – running 0
Sun 27 Sep, 22:46 UTC31d ago 1 halved by day 3 4.3 days 0
Sat 26 Sep, 11:02 UTC32d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on PVE Bots Server when wipe day comes?

1 players is the average busiest figure across its recent wipes. It took 2 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Where it failed to hold, day 3 is when the crowd went under half.

On what schedule does PVE Bots Server wipe?

There is no telling the next wipe on PVE Bots Server: it wipes whenever it chooses, with no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 26 days 21 hours is how long the current world has been up.

Tags

Which Rust Server Rank filters and lists does PVE Bots Server turn up in?

These Rust Server Rank lists feature PVE Bots Server: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on PVE Bots Server?

These are the tags PVE Bots Server puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs166494 (Build): Running game build 166494; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on PVE Bots Server?

The game generates the procedural map that PVE Bots Server runs.

What rules apply on PVE Bots Server, and what settings does it use?

No gather rate appears in PVE Bots Server's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat: Valve's VAC is off.

About the server

Which Rust build is PVE Bots Server running?

Rust network protocol 2634 and build 166494 is the version, Linux the system, and PVE Bots Server the server. To join, your game must be on the same protocol; Steam handles that update.

Is PVE Bots Server online, and how often does it stay up?

You will find PVE Bots Server online at this moment. 167 of 168 hours is 99% of the time over the last 7 full days. On 24 September 2026 it first appeared on Rust Server Rank.

Where in the world is PVE Bots Server based?

No region comes from PVE Bots Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 178.234.11.113:28015.

Player count

How many players does PVE Bots Server usually have?

Of 10 slots on PVE Bots Server, 0 are taken at the moment. It averaged 0 players over the past seven days.

Where does PVE Bots Server sit in the Rust server rankings?

A seven-day player-hours count places PVE Bots Server at #15,349 across every ranked server, within the top 69%.

Join details

How do you get into PVE Bots Server?

You can type client.connect 178.234.11.113:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol To join, run the same version: protocol 2634.
cs166494
Build Running game build 166494.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.