Rust Server RankThe weekly server chart
On air 11,841 servers on air 73,926 listening now 3,704 with a crowd 221 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Odesa

Online 178.212.192.247:28015 checked 10m ago

moddedoxide
This week
4,559down 361
Last week
No. 4,198
Peak
No. 4,154
Days on chart
40
0/ 10
players now
0% full
1
7-day average
peak 3
#4,559
rank
top 20%
3d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep5,064
  2. 1 Oct6,246
  3. 8 Oct4,775
  4. 15 Oct5,378
  5. 22 Oct4,198
  6. now4,559
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75114:0018:0008:0013:0008:0012:00

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 days
usual gap
between real wipes
29%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctWed 21 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 16:06 UTC3d ago 1 – running 0
Fri 23 Oct, 11:34 UTC6d ago 1 held half 2.2 days 1
Wed 21 Oct, 21:58 UTC7d ago 3 – 1.6 days 0
Tue 20 Oct, 10:10 UTC9d ago 2 – 1.5 days 0
Fri 2 Oct, 11:42 UTC27d ago 1 held half 17.9 days 1
Fri 2 Oct, 05:26 UTC27d ago 1 – 0.3 days 0
Thu 1 Oct, 20:05 UTC FW27d ago 2 – 0.4 days 0
Fri 18 Sep, 18:50 UTC40d ago 1 held half 13.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Odesa when wipe day comes?

Averaged over its recent wipes, the crowd reached 2 at the peak. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

On what schedule does Odesa wipe?

No next wipe can be predicted on Odesa, which wipes at times that follow no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 3 days 21 hours.

Tags

Where does Odesa appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Odesa: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it shows up.

What is meant by the tags on Odesa?

These are the tags Odesa puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on Odesa?

Generated by the game, the map on Odesa is procedural.

What settings and rules does Odesa have in place?

No gather rate appears in Odesa's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.

Server info

What Rust version is Odesa on?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and Odesa the server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Odesa, and is it online?

Odesa is live as you read this. It was up 61% of the time across the last 7 full days, 103 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

In which location is Odesa hosted?

There is no region published for Odesa. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 178.212.192.247:28015 is its address.

Player count

How many players does Odesa usually have?

The live picture at Odesa: 0 players, 10 slots. It peaked at 3 players in the last seven days, averaging 1. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.

Where does Odesa sit in the Rust server rankings?

A seven-day player-hours count places Odesa at #4,559 across every ranked server, within the top 20%.

Connect

How do you get into Odesa?

In Rust, press F1 and enter client.connect 178.212.192.247:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 players.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.