Rust Server RankThe weekly server chart
On air 11,653 servers on air 49,451 listening now 3,194 with a crowd 107 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Bugulma City

Offline 178.207.8.16:28015 checked 20d ago

moddedoxide
This week
15,912down 9.0k
Last week
No. 6,866
Peak
No. 5,678
Days on chart
26
0/ 500
players now
0% full
0
7-day average
peak –
#15,912
rank
top 72%
25d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep6,374
  2. 1 Oct6,407
  3. 8 Oct6,866
  4. now15,912
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.7 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:57 UTC25d ago 1 – running 0
Thu 1 Oct, 18:29 UTC FW26d ago 2 – 1 days 0
Sun 27 Sep, 09:41 UTC30d ago 1 held half 4.4 days 1
Wed 23 Sep, 16:09 UTC34d ago 1 held half 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average 182/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 93/ 700
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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at Bugulma City?

The busiest moments of its recent wipes averaged 1 players. It took 1 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

How often does Bugulma City wipe?

There is no telling the next wipe on Bugulma City: it wipes whenever it chooses, with no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 25 days 15 hours.

Lists and filters

Which Rust Server Rank filters and lists does Bugulma City turn up in?

These Rust Server Rank lists include Bugulma City: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Bugulma City?

These are the tags Bugulma City puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): It holds 500 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): To join, run the same version: protocol 2634; cs166494 (Build): Running game build 166494; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

Which map is in play on Bugulma City?

Generated by the game, the map on Bugulma City is procedural.

What rules apply on Bugulma City, and what settings does it use?

The name of Bugulma City does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is Bugulma City running?

Rust network protocol 2634 and build 166494 is the version, Windows the system, and Bugulma City the server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Bugulma City, and is it online?

Last seen 20 days 5 hours ago, Bugulma City is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 20 September 2026 it first appeared on Rust Server Rank.

Where in the world is Bugulma City based?

There is no region published for Bugulma City. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 178.207.8.16:28015 is its address.

Player count

Is Bugulma City a busy server?

The last time Bugulma City was seen was 20 days 5 hours ago; it is offline now.

What position does Bugulma City hold among Rust servers?

The last seven days of player hours rank Bugulma City at #15,912, inside the top 72% of ranked servers.

Join details

How do you get into Bugulma City?

Press F1 in Rust to bring up the console, then enter client.connect 178.207.8.16:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp500
Max players It holds 500 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol To join, run the same version: protocol 2634.
cs166494
Build Running game build 166494.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.