Rust Server RankThe weekly server chart
On air 11,791 servers on air 67,584 listening now 3,634 with a crowd 129 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

My Rust server | Powered by AMP

Online 178.143.12.37:28015 checked 9m ago

moddedoxide
This week
15,339down 6.0k
Last week
No. 9,328
Peak
No. 5,783
Days on chart
39
0/ 1000
players now
0% full
0
7-day average
peak –
#15,339
rank
top 69%
23d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 23 Sep15,850
  2. 30 Sep5,783
  3. 7 Oct7,487
  4. 14 Oct11,538
  5. 21 Oct9,328
  6. now15,323
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Mon 5 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 14:32 UTC23d ago 3 – running 0
Sun 27 Sep, 13:36 UTC31d ago 2 halved by day 5 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at My Rust server | Powered by AMP?

The busiest moments of its recent wipes averaged 2 players. 28 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. On the wipes that did not hold, the fall below half came by day 5.

On what schedule does My Rust server | Powered by AMP wipe?

Too few wipes are logged for My Rust server | Powered by AMP to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 23 days 4 hours is how long the current world has been up.

Tags

Where does My Rust server | Powered by AMP appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature My Rust server | Powered by AMP: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on My Rust server | Powered by AMP?

These are the tags My Rust server | Powered by AMP puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp1000 (Max players): It holds 1,000 players; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on My Rust server | Powered by AMP?

A procedural map is what My Rust server | Powered by AMP runs, generated by the game.

What rules apply on My Rust server | Powered by AMP, and what settings does it use?

No gather rate appears in My Rust server | Powered by AMP's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is My Rust server | Powered by AMP running?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of the update.

Is My Rust server | Powered by AMP online, and how often does it stay up?

You will find My Rust server | Powered by AMP online at this moment. It was up 100% of the time across the last 7 full days, 168 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.

Where does My Rust server | Powered by AMP sit?

No region comes from My Rust server | Powered by AMP. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 178.143.12.37:28015 is its address.

Population

What kind of population does My Rust server | Powered by AMP carry?

Right now 0 players are on My Rust server | Powered by AMP, with 1,000 slots in total. The seven-day average for players is 0.

Where does My Rust server | Powered by AMP place in the rankings?

The last seven days of player hours rank My Rust server | Powered by AMP at #15,339, inside the top 69% of ranked servers.

Join details

What is the way to join My Rust server | Powered by AMP?

You can type client.connect 178.143.12.37:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp1000
Max players It holds 1,000 players.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.